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> Game developers would be fine to target a single distro like Ubuntu 22.04.
Valve has its own container-only Linux distribution, called "Soldier Runtime" (https://github.com/ValveSoftware/steam-runtime); especially for games distributed on Steam, it probably makes more sense to target that distribution instead of Ubuntu.
Right, though I vaguely remember that I had tried the pressure-vessel-based sandboxing a long time ago and it didn't work if Steam itself was inside a container. https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/i... seems familiar.
(Why do I insist on running Steam inside a container? Because there's no way I'll trust it on my actual filesystem after https://github.com/ValveSoftware/steam-for-linux/issues/3671 )