build-your-own-shell VS tinyrenderer

Compare build-your-own-shell vs tinyrenderer and see what are their differences.

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build-your-own-shell tinyrenderer
3 61
355 19,434
- -
5.0 0.0
2 months ago 6 months ago
Tcl C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

build-your-own-shell

Posts with mentions or reviews of build-your-own-shell. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-22.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing build-your-own-shell and tinyrenderer you can also consider the following projects:

acwj - A Compiler Writing Journey

sokol - minimal cross-platform standalone C headers

naivecoin - A cryptocurrency implementation in less than 1500 lines of code

raylib - A simple and easy-to-use library to enjoy videogames programming

guide - The official guide for discord.js, created and maintained by core members of its community.

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

os-tutorial - How to create an OS from scratch

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

raspberry-pi-os - Learning operating system development using Linux kernel and Raspberry Pi

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

littleosbook - Source for the little book about OS development

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.