boytacean
A GB emulator that is written in Rust đĻ! (by joamag)
dmg-acid2
đ The Acid2 test, now for the original Game Boy! đ (by mattcurrie)
boytacean | dmg-acid2 | |
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11 | 8 | |
629 | 187 | |
- | - | |
9.6 | 0.0 | |
4 days ago | 8 months ago | |
Rust | Assembly | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
boytacean
Posts with mentions or reviews of boytacean.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-20.
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Finished building a working Game Boy Color emulator using Rust and WebAssembly đŽđšī¸
Make use of /emudev for support. For resources on GB emulation you can use my references (inspiration) page https://github.com/joamag/boytacean/blob/master/doc/inspiration.md.
đ¨âđģ Check the source code in the GitHub repo @ https://github.com/joamag/boytacean
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Finished building a working Game Boy Color emulator using React and WebAssembly đŽđšī¸
I've used these docs for reference.
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Boytacean: Fast Web Game Boy Emulator Written in Rust
You can take a look at the code here https://github.com/joamag/boytacean
- I've made a Game Boy emulator using Rust and WebAssembly đŽđšī¸
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I've made a web-based Game Boy emulator using Rust and WebAssembly
Working emulator @ https://boytacean.pages.dev GitHub repo @ https://github.com/joamag/boytacean
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I've made a Game Boy emulator using React and WebAssembly đŽđšī¸
It's fixed https://github.com/joamag/boytacean/commit/c6a18b631ec13328590d7abb87bea36ae573a6a3
dmg-acid2
Posts with mentions or reviews of dmg-acid2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-22.
- Dmg-acid2: The Acid2 test, now for the original Game Boy
- Getting weird desync on Super Mario Land (GB) between the attract mode and real gameplay. Any ideas?
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What is the "window internal line counter?"
My Game Boy emulator has almost passed dmg-acid2, except that it has the "Eye displayed instead of right chin" failure mode. The README says that this signals an issue with the "window internal line counter," but I don't see where that's documented. Can someone enlighten me?
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I've made a Game Boy emulator using Rust and WebAssembly đŽđšī¸
I tested it with the classic dmg-acid2 test rom and another rom called sprite_priority.gb which is part of the Mooneye Test Suite.
- [GameBoy] Problem with CD instruction.
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What are good systems to emulate for learning purposes?
For everything beyond opcodes, and especially graphics, the pandocs go over almost everything you need. For testing graphics, you can use the dmg-acid2 test roms which have tests for most of the common graphics errors.
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DMG-01 GameBoy emulator with debugger written in C++ using Win32 and SDL2
Adequate PPU emulation (passes dmg-acid2 test). This emulator uses Pixel FIFO, as opposed to common scanline renderer.
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Super Mario Land Window Problems
acid-dmg, this is a really nice PPU test, you can try to complete it step by step.
What are some alternatives?
When comparing boytacean and dmg-acid2 you can also consider the following projects:
pandocs - The single, most comprehensive Game Boy technical reference.
Gameboy-logs - Emulation logs of common beginner ROMs for the Gameboy.
gbemulator - Gameboy Emulator in Rust
gb-test-roms - Collection of Game Boy test roms.
smolnes - NES emulator in <5000 bytes of C
exa-rs - libretro core for the TEC Redshift featured in EXAPUNKS by Zachtronics
scribbltests - A collection of self-written Gameboy Test ROMs.
tetanes - A cross-platform NES emulator written in Rust using wgpu
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
mooneye-test-suite - Mooneye Test Suite is a suite of Game Boy test ROMs
GB - Game Boy Assembly Programming