dmg-acid2
scribbltests
dmg-acid2 | scribbltests | |
---|---|---|
8 | 1 | |
188 | 18 | |
3.2% | - | |
0.0 | 0.0 | |
8 months ago | about 4 years ago | |
Assembly | Assembly | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dmg-acid2
- Dmg-acid2: The Acid2 test, now for the original Game Boy
- Getting weird desync on Super Mario Land (GB) between the attract mode and real gameplay. Any ideas?
-
What is the "window internal line counter?"
My Game Boy emulator has almost passed dmg-acid2, except that it has the "Eye displayed instead of right chin" failure mode. The README says that this signals an issue with the "window internal line counter," but I don't see where that's documented. Can someone enlighten me?
-
I've made a Game Boy emulator using Rust and WebAssembly đŽđšī¸
I tested it with the classic dmg-acid2 test rom and another rom called sprite_priority.gb which is part of the Mooneye Test Suite.
- [GameBoy] Problem with CD instruction.
-
What are good systems to emulate for learning purposes?
For everything beyond opcodes, and especially graphics, the pandocs go over almost everything you need. For testing graphics, you can use the dmg-acid2 test roms which have tests for most of the common graphics errors.
-
DMG-01 GameBoy emulator with debugger written in C++ using Win32 and SDL2
Adequate PPU emulation (passes dmg-acid2 test). This emulator uses Pixel FIFO, as opposed to common scanline renderer.
-
Super Mario Land Window Problems
acid-dmg, this is a really nice PPU test, you can try to complete it step by step.
scribbltests
-
Super Mario Land Window Problems
lycscx & lycscy there are also other tests in the repo to check out.
What are some alternatives?
pandocs - The single, most comprehensive Game Boy technical reference.
mealybug-tearoom-tests - đĒ˛âī¸ Game Boy emulator test ROMs
gb-test-roms - Collection of Game Boy test roms.
Gameboy-logs - Emulation logs of common beginner ROMs for the Gameboy.
boytacean - A GB emulator that is written in Rust đĻ!
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
pandocs - New home of the infamous Pan Docs historical document: the single, most comprehensive Game Boy technical reference
giibiiadvance - A GB, GBC and GBA emulator with GB Camera support.
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. [Moved to: https://github.com/gbdev/awesome-gbdev]
GB - Game Boy Assembly Programming
noufu - GameBoy emulator with debugger written in C++ using Win32 and SDL2