Getting weird desync on Super Mario Land (GB) between the attract mode and real gameplay. Any ideas?

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  • jsmoo

    Multi-system, pure JavaScript (& a little AssemblyScript) emulator, with great accuracy and speed. Currently some SNES, NES, GameBoy, Master System, ZX Spectrum, and GameGear support

  • If you're worried it may be a CPU bug, there's https://github.com/raddad772/jsmoo/tree/main/misc/tests/GeneratedTests/sm83 which can help you validate every instruction except IRQs

  • dmg-acid2

    😀 The Acid2 test, now for the original Game Boy! 😀

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • gb-test-roms

    Collection of Game Boy test roms.

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