Getting weird desync on Super Mario Land (GB) between the attract mode and real gameplay. Any ideas?

This page summarizes the projects mentioned and recommended in the original post on /r/EmuDev

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  1. jsmoo

    Multi-system, pure JavaScript (& a little AssemblyScript) emulator, with great accuracy and speed. Currently some SNES, NES, GameBoy, Master System, ZX Spectrum, and GameGear support

    If you're worried it may be a CPU bug, there's https://github.com/raddad772/jsmoo/tree/main/misc/tests/GeneratedTests/sm83 which can help you validate every instruction except IRQs

  2. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
  3. dmg-acid2

    😀 The Acid2 test, now for the original Game Boy! 😀

  4. gb-test-roms

    Collection of Game Boy test roms.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts