blosm
3D-Public-Transport-Simulator
blosm | 3D-Public-Transport-Simulator | |
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5 | 5 | |
1,450 | 96 | |
- | - | |
2.1 | 0.0 | |
2 days ago | about 1 year ago | |
C# | ||
- | MIT License |
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blosm
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3D printed map of the city (in progress)
made it! i used the amazing blender add-on Blender-OSM to get the job done. the advantage there is you get to decide how tall the buildings are n that. the most annoying part is slicing up the model once you have it. https://github.com/vvoovv/blender-osm
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Is anybody able to export the Google Earth of this town to Blender? (happy to pay)
Blender-osm github
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I want to get the buildings of OSM into a 3d model - how can I do it?
https://github.com/vvoovv/blender-osm maybe?
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Blender-OSM Add-on: Current state and ongoing development
Why link to that old issue instead of just the LICENSE file? https://github.com/vvoovv/blender-osm/blob/dev/LICENSE
3D-Public-Transport-Simulator
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Public Transport Simulator (a Unity Simulation Framework for OpenStreetMap data)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
- Public Transport Simulator (an open-source Unity Simulation Framework for OpenStreetMap data developed for my Bachelor thesis)
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Public Transport Simulator (a open-source Unity Simulation Framework for OpenStreetMap data)
https://github.com/alen-smajic/3D-Public-Transport-Simulator The aim of this project is the development of a public transport simulation framework which can be used as a backbone for the development of more complex simulations and applications. It consists of a 3D city model, a graphical representation of the local public transport and its network connections and an interactive feature which lets you browse all possible network connections and generates transport vehicles, that move across the stations. This all is incorporated in a realistic geographical environment, which is true to scale. To achieve this, the framework uses data from the OpenStreetMap project as well as the Mapbox SDK for Unity. One advantage of this approach is that you can basically simulate any location on the planet. The project is open source, the link is posted above. Hope you have some fun with it :)
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Any .net based project looking for contributor?
Hi, if you are interested in Unity you can take a look at this one: https://github.com/alen-smajic/3D-Public-Transport-Simulator
What are some alternatives?
BlenderGIS - Blender addons to make the bridge between Blender and geographic data
Mapsui - Mapsui is a .NET Map component for: MAUI, WPF, Avalonia, Uno, Blazor, WinUI, Xamarin and Eto
godot-openstreetmap - Rendering 3d scenes from openstreetmap data...
Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment - This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach.
Open Source Routing Machine (OSRM) - Open Source Routing Machine - C++ backend
Reconstruction-of-the-Synagogue-Hoechst - This project is part of the Stolperwege App, which is developed by the Text Technology Lab at Goethe University Frankfurt. The task was to develop a 3D reconstruction of the Synagogue Höchst, which was destroyed during the Novemberpogrome 1938.
qwantmaps - Central repository for Qwant Maps resources
Subway-Station-Hazard-Detection - This project is part of the CS course 'Systems Engineering Meets Life Sciences II' at Goethe University Frankfurt. In this Computer Vision project, we developed a first prototype of a security system which uses the surveillance cameras at subway stations to recognize dangerous situations. The training data was artificially generated by a Unity-based simulation.
XNALaraMesh - Blender addon Import/Export XPS Models, Poses
Jellyfin - The Free Software Media System
name-suggestion-index - Canonical common brand names, operators, transit and flags for OpenStreetMap.
mapsnap - A small command line tool to grab images from OpenStreetMap, with the purpose of creating snapshots and mapping timelapses.