bloop VS Vulkan

Compare bloop vs Vulkan and see what are their differences.

bloop

bloop is a fast code search engine written in Rust. (by BloopAI)

Vulkan

Examples and demos for the new Vulkan API (by SaschaWillems)
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bloop Vulkan
31 70
8,582 9,727
1.0% -
9.6 9.2
3 days ago 2 days ago
Rust GLSL
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bloop

Posts with mentions or reviews of bloop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.
  • Bloop – AI Legacy Code Modernisation
    1 project | news.ycombinator.com | 15 Apr 2024
  • Code Search Is Hard
    13 projects | news.ycombinator.com | 10 Apr 2024
    https://github.com/BloopAI/bloop Is fully open source and has full text + regex search built on tantivy fyi
  • Any other C# people out there? Would love some feedback on my Blazor ChatGPT copy
    2 projects | /r/LocalLLaMA | 7 Dec 2023
    Thanks! Bloop really helped with the documentation! they index your code base and uses RAG locally to talk against it. It works shockingly well.
  • Reviewing AI Code Search Tools
    3 projects | dev.to | 28 Sep 2023
    In this blog post, I’ll be comparing 3 distinct AI-first code search tools I recently came across: Cody (developed by late-stage startup, Sourcegraph), SeaGOAT (an open-source project that was trending on HN last week), and Bloop (an early-stage YC startup). I’ll be evaluating them along the dimensions of user-friendliness as well as their accuracy.
  • Using Helium To Scrape Reedsy.com
    2 projects | dev.to | 16 Sep 2023
    If you're confused about any of the code snippets above, you can check out bloop.ai and phind.com (along with its VSCode extension) to answer any of your questions about the repository, noting that both have free plans.
  • Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.72]
    1 project | /r/rust | 6 Sep 2023
    COMPANY: bloop (https://bloop.ai)
  • Ask HN: Who is hiring? (July 2023)
    16 projects | news.ycombinator.com | 3 Jul 2023
    bloop (YC S21) | Rust AI Engineer | Onsite | London, UK

    We're a YC + tier-1 VC backed startup, working on a AI chat assistant for software developers that can answer questions about any large codebase.

    About you: you hack around with GPT on the weekend, maybe you even fine-tune some of these new open source models. But you're also a solid programmer, capable of not just prototyping a nice demo but also shipping performant code that can scale. You're probably quite good at what you do, maybe you were top of your class, or maybe you rose the ranks to your comfortable management role, but yearn for the days of writing code, redbull and deploying on a Friday.

    We're a small team, looking for one individual to join us in London, in-person at least 3 days per week.

    Please reach out to me at join [at] bloop [dot] ai with "HN AI Engineer" in the subject line and a note about why this is exciting and a link to your portfolio or linkedin/resume.

    P.S. Our stack is Rust, so it's likely the role will go to a candidate with Rust experience but if you think you have something to offer that compensates for lack of Rust we should chat anyway!

    https://github.com/BloopAI/bloop

  • Any GUI tools to explore objects?
    2 projects | /r/PowerShell | 25 Jun 2023
    Bro let me turn your life inside out: https://bloop.ai
  • Tantivy 0.20 is released: Schemaless column store, Schemaless aggregations, Phrase prefix queries, Percentiles, and more...
    4 projects | /r/rust | 20 Jun 2023
    Another example is Bloop, it is a code search engine built on top of tantivy and qdrant.
  • 12-Jun-2023
    3 projects | /r/dailyainews | 12 Jun 2023
    Bloop is a developer assistant that uses GPT-4 to answer questions about your codebase (https://github.com/BloopAI/bloop)

Vulkan

Posts with mentions or reviews of Vulkan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-13.
  • Usages for vkCreateHeadlessSurfaceEXT
    2 projects | /r/vulkan | 13 Jul 2023
    Samples in https://github.com/SaschaWillems/Vulkan have shown how to use vkCreateHeadlessSurfaceEXT. But these headless samples crash at acquireNextImage from the swapchain. Now I guess the problem lies in the vulkan-wsi-layer.
  • offscreen rendering vs render to texture
    1 project | /r/vulkan | 27 Jun 2023
    This is the reference I used. https://github.com/SaschaWillems/Vulkan/blob/master/examples/hdr/hdr.cpp
  • Question about descriptor buffers.
    1 project | /r/vulkan | 26 Jun 2023
    Hi, I'm messing with descriptor buffers but I've came across certain issues I can't seem to solve. I'm using this tutorial as reference. I've tried UBOs and SSBOs, it works perfectly and there is no need to change the buffers offsets when recording a command buffer because I can access them by index like this:
  • Need help learning descriptor sets
    1 project | /r/vulkan | 21 Jun 2023
    Hi I am trying to learn Vulkan for an upcoming project and I have so far found everything to be straight forward if very verbose. I have now come to descriptor sets, layout bindings and the so forth and it's got more confusing than I can work out. I have been following this github repo for a headless compute example and it works fine as it is. But when I tried to add an additional storage buffer to the test shader than it comes with I am unable to copy the data over instead just getting a whole collection of 0's.
  • Sascha Willems bloom example dependency management
    1 project | /r/vulkan | 13 Jun 2023
  • Vulkan ray tracer with fog and stuff
    1 project | /r/vulkan | 30 May 2023
    P.S. do you know of Sascha Willems’ code? https://github.com/SaschaWillems/Vulkan
  • Proper way to access a read-only texture that has no sampler from an hlsl compute shader?
    2 projects | /r/vulkan | 17 May 2023
    BTW, this problem can be reproduced as described below: - clone https://github.com/SaschaWillems/Vulkan.git - build the project and run it with arguments : -v - s hlsl to enable the validation layer and to use hlsl code - run ComputeShader project. The following validation error "Type mismatch on descriptor slot ..." will be shown in the console. - to fix it, as suggested above, you can replace the 3rd line of emboss.comp, sharpen.comp, and edgedetect.comp from: Texture2D inputImage : register(t0); //Creates validation errors to RWTexture2D inputImage : register(u0); //no validation errors (you'll then need to recompile the shaders to spv with a proper hlsl compiler such as Microsoft dxc)
  • Recommendations on how to start a small Vulkan project
    6 projects | /r/vulkan | 16 May 2023
    Another way I saw some projects start was by using example base classes (either Sascha Willems' implementations or the framework used by Khronos Samples).
  • I've been working on a real-time ray tracing renderer
    2 projects | /r/vulkan | 24 Apr 2023
    It's not a tutorial but I'd recommend Sascha Willems examples. A good next step could be adding models and shadows (see https://github.com/SaschaWillems/Vulkan/tree/master/examples/raytracingshadows). It's a single file but you can easily understand what each function does.
  • Add a second texture to Sascha Willems glftLoading app
    3 projects | /r/vulkan | 11 Apr 2023
    Exactly as u/aerorang said. I recommend comparing your linked example with Sascha's gtTF Scene rendering example where he adds a normal map along with the base albedo texture. He also marked important parts of the code with the POI keyword, so you can search for them in the code.

What are some alternatives?

When comparing bloop and Vulkan you can also consider the following projects:

llama.cpp - LLM inference in C/C++

vulkano - Safe and rich Rust wrapper around the Vulkan API

chatgpt-code-plugin - Code ChatGPT Plugin is a TypeScript Code Analyzer that enables ChatGPT to "talk" with YOUR code

vulkan-guide - Introductory guide to vulkan.

controlnet-colab

vk-bootstrap - Vulkan Bootstrapping Iibrary

Mill - Your shiny new Java/Scala build tool!

msdf-atlas-gen - MSDF font atlas generator

feedback - golang webapp framework (rails inspired)

tinyrenderer - A brief computer graphics / rendering course

Metals - Scala language server with rich IDE features 🚀

Vulkan-Samples - One stop solution for all Vulkan samples