I've been working on a real-time ray tracing renderer

This page summarizes the projects mentioned and recommended in the original post on /r/vulkan

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  • vk-rt

    Real-time Vulkan raytracer featuring reflections and refractions

  • Vulkan

    Examples and demos for the new Vulkan API

  • It's not a tutorial but I'd recommend Sascha Willems examples. A good next step could be adding models and shadows (see https://github.com/SaschaWillems/Vulkan/tree/master/examples/raytracingshadows). It's a single file but you can easily understand what each function does.

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