blender-tools
Replibyte
Our great sponsors
blender-tools | Replibyte | |
---|---|---|
6 | 43 | |
362 | 3,628 | |
3.9% | 1.1% | |
10.0 | 7.2 | |
over 2 years ago | about 2 months ago | |
Python | Rust | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blender-tools
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Does anyone here work in gamedev with Rust as their primary language?
I work at Embark Studios on our creative platform. Our team is building everything in rust.
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Rust tops StackOverflow Survey 2022 as the most loved language for the 7th year.
Tons of big companies are using it: Amazon, Discord, Cloudflare, etc. You can read about their success stories. As for game development, Veloren is a pretty complex game, and it's written entirely in Rust. Embark is betting on Rust for their game dev projects. ECS makes the dream work here, but an Actor framework would work too. You don't need DI. For example, in the web services I write using Actix, application state (stuff like clients for redis or http, db connection pool, etc.) is stored globally, and shared through the application state extractor. No dependency injection, but accessing that global state is just as convenient as if it was DI. If it's shared across workers, you put it behind a mutex/rwlock or use a concurrent data structure.
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which concerns of the game dev industry does the committee NOT address ?
https://embark.dev/ is a major player in the rust ecosystem right now. They look like they are aiming for more of a startup feel rather than an indie one.
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What are some Rust-using companies in Sweden?
We are at Embark! https://embark.dev/, https://embark.rs, https://embark.games.
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Are there any remote non-crypto Rust jobs?
Is a remote-first culture, Rust-only team building our game platform from scratch on all levels and all types of code (gameplay, engine, generalists, backend, research/ml), and with a strong focus on open source.
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What are the most important programs to learn/know to become a 3D environment artist for game development?
Tons of game studios are using Blender in production. And for environment creation 3dsMax is much more popular in games. 2 Blender examples: - Embark: https://github.com/EmbarkStudios/blender-tools - Ubisoft: https://github.com/ubisoft/mixer
Replibyte
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Ask HN: What's your favorite rust binaries?
I like rust binaries because they are cross-platform. I've found cool ones like
- https://github.com/static-web-server/static-web-server/
- https://github.com/Qovery/Replibyte
If you know any repos where I may find compilation of tools I'll be thankful!
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Do you use Preview Environments?
Maybe [Replibyte](https://github.com/Qovery/replibyte) - an open-source tool to seed your database with real data can be useful
- Replibyte – Seed your database with real data
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An open-source tool to seed a development database with real data
A bunch of contributors and myself have created RepliByte - an open-source tool to seed a development database from a production database.
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Jailer: A tool for database subsetting, schema and data browsing
This showed up recently and claims to offer scrubbing, but I've never tried it: https://github.com/qovery/replibyte (discussion)
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How we deploy to production over 100 times a day
Out of topic: I don't know if you have such a thing at Mono, but here is a great open-source tool we have built for our users - Replibyte - a tool to seed your dev database with real data - https://github.com/Qovery/Replibyte
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SQLite cron-based backup (alternative to Litestream for simpler usecases)
Fun to see that we share some very similar ideas with Replibyte - an open source tool to seed a dev database with real data. https://github.com/Qovery/replibyte
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An open-source tool to seed your development database with real data
WIP https://github.com/Qovery/Replibyte/pull/103
What are some alternatives?
Jailer - Database Subsetting and Relational Data Browsing Tool.
engine - The simplest way to deploy your apps on any cloud provider ⚡️
aws-vault - A vault for securely storing and accessing AWS credentials in development environments
aws-sdk-rust - AWS SDK for the Rust Programming Language
airbyte - Data integration platform for ELT pipelines from APIs, databases & files to warehouses & lakes.
awesome-db-tools - Everything that makes working with databases easier
redgene - Relational Data Generator
Gladys - A privacy-first, open-source home assistant
dwarf-writer - Updates DWARF debug sections and ELF symbols with info obtained through disassembly
copycat - Generate deterministic fake values: The same input will always generate the same fake-output.
check-assume-role-s3 - Small tool to confirm that a particular IAM user can assume a role and then read from a bucket
RDS-sanitized-snapshots - Take periodic snapshots of RDS databases, sanitize them, and share with other accounts. Useful for QA/dev databases.