blender-tools
Replibyte
blender-tools | Replibyte | |
---|---|---|
7 | 43 | |
392 | 3,998 | |
0.0% | 0.7% | |
10.0 | 3.0 | |
over 3 years ago | 7 days ago | |
Python | Rust | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blender-tools
- What is Rust's potential in game development?
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Does anyone here work in gamedev with Rust as their primary language?
I work at Embark Studios on our creative platform. Our team is building everything in rust.
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Rust tops StackOverflow Survey 2022 as the most loved language for the 7th year.
Tons of big companies are using it: Amazon, Discord, Cloudflare, etc. You can read about their success stories. As for game development, Veloren is a pretty complex game, and it's written entirely in Rust. Embark is betting on Rust for their game dev projects. ECS makes the dream work here, but an Actor framework would work too. You don't need DI. For example, in the web services I write using Actix, application state (stuff like clients for redis or http, db connection pool, etc.) is stored globally, and shared through the application state extractor. No dependency injection, but accessing that global state is just as convenient as if it was DI. If it's shared across workers, you put it behind a mutex/rwlock or use a concurrent data structure.
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which concerns of the game dev industry does the committee NOT address ?
https://embark.dev/ is a major player in the rust ecosystem right now. They look like they are aiming for more of a startup feel rather than an indie one.
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What are some Rust-using companies in Sweden?
We are at Embark! https://embark.dev/, https://embark.rs, https://embark.games.
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Are there any remote non-crypto Rust jobs?
Is a remote-first culture, Rust-only team building our game platform from scratch on all levels and all types of code (gameplay, engine, generalists, backend, research/ml), and with a strong focus on open source.
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What are the most important programs to learn/know to become a 3D environment artist for game development?
Tons of game studios are using Blender in production. And for environment creation 3dsMax is much more popular in games. 2 Blender examples: - Embark: https://github.com/EmbarkStudios/blender-tools - Ubisoft: https://github.com/ubisoft/mixer
Replibyte
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Ask HN: What's your favorite rust binaries?
I like rust binaries because they are cross-platform. I've found cool ones like
- https://github.com/static-web-server/static-web-server/
- https://github.com/Qovery/Replibyte
If you know any repos where I may find compilation of tools I'll be thankful!
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Do you use Preview Environments?
Maybe [Replibyte](https://github.com/Qovery/replibyte) - an open-source tool to seed your database with real data can be useful
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Restricting rails console access for sensitive field
Recently came across this: https://github.com/Qovery/Replibyte could be a nice solution if applied to this workflow.
- Replibyte - Seed Your Development Database With Real Data [Written in Rust]
- Replibyte - 用真实的数据作为你的数据库的种子 (Replibyte – Seed your database with real data)
- Replibyte – Seed your database with real data
- An open-source tool to seed your dev database with real data
What are some alternatives?
graphql-client - Typed, correct GraphQL requests and responses in Rust
Jailer - Database Subsetting and Relational Data Browsing Tool.
libCat - 🐈⬛ A runtime for C++26 w/out libC or POSIX. Smaller binaries, only arena allocators, SIMD, stronger type safety than STL, and value-based errors!
awesome-db-tools - Everything that makes working with databases easier
mixer - Add-on for real-time collaboration in Blender.
copycat - Generate deterministic fake values: The same input will always generate the same fake-output.
texture-synthesis - 🎨 Example-based texture synthesis written in Rust 🦀
airbyte - The leading data integration platform for ETL / ELT data pipelines from APIs, databases & files to data warehouses, data lakes & data lakehouses. Both self-hosted and Cloud-hosted.
dwarf-writer - Updates DWARF debug sections and ELF symbols with info obtained through disassembly
aws-vault - A vault for securely storing and accessing AWS credentials in development environments
wise_enum - A reflective enum implementation for C++
engine - The Orchestration Engine To Deliver Self-Service Infrastructure Faster ⚡️