What are the most important programs to learn/know to become a 3D environment artist for game development?

This page summarizes the projects mentioned and recommended in the original post on /r/vfx

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  • blender-tools

    🐵 Embark Addon for Blender

    Tons of game studios are using Blender in production. And for environment creation 3dsMax is much more popular in games. 2 Blender examples: - Embark: https://github.com/EmbarkStudios/blender-tools - Ubisoft: https://github.com/ubisoft/mixer

  • mixer

    Add-on for real-time collaboration in Blender.

    Tons of game studios are using Blender in production. And for environment creation 3dsMax is much more popular in games. 2 Blender examples: - Embark: https://github.com/EmbarkStudios/blender-tools - Ubisoft: https://github.com/ubisoft/mixer

  • Sonar

    Write Clean Python Code. Always.. Sonar helps you commit clean code every time. With over 225 unique rules to find Python bugs, code smells & vulnerabilities, Sonar finds the issues while you focus on the work.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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