big-brain
valence
big-brain | valence | |
---|---|---|
4 | 8 | |
913 | 2,394 | |
- | 6.0% | |
6.4 | 8.9 | |
about 1 month ago | about 2 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
big-brain
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Here's a large scale ecosystem simulation I built using Rust and Bevy
This is the one I referred to https://github.com/zkat/big-brain
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Bevy Jam #3
Sure thing! Sounds like a cool project. https://github.com/zkat/big-brain might be useful for defining AI. Definitely harder to recommend plugins for terminal-only games, but I'm stoked we can support them :)
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Big-Brain Crate?
I'm building a rimworld style game and im fairly deep into building the AI action system. I just learned about utility AI and found the Big-Brain crate for bevy: https://github.com/zkat/big-brain
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Clone of card game Jaipur - in Bevy
See https://github.com/dmackdev/bevy\_jaipur for the source code, rules, and AI implementation notes - I used the Bevy plugin big-brain.
valence
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I’m on a crusade
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
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Xyraith - A Request For Input
Thanks for the input! I decided to change it around a bit and line it up a bit closer to JavaScript, which was my original goal, something like JS but with some nice changes and less verbose (although verbosity is opt-in-able if you like, stuff like types). I'm gonna implement it over Valence Framework in Rust (https://github.com/valence-rs/valence) so it can go fast and have both low-level and high-level control.
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Can i make a minecraft mod with rust and what are the benefits?
you could, alternatively, make a server side thing using https://github.com/valence-rs/valence which is a framed for building custom Minecraft servers. allows for some pretty interesting things.
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Help making rust macro which can generate an enum from a Vec<String>
This is used quite extensively in a project I'm working on: https://github.com/valence-rs/valence/blob/main/crates/valence_protocol/build/block.rs
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Minecraft - Rust Edition
https://github.com/valence-rs/valence (not a server, but a framework for building servers)
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I like my memory how I like my sprints: unmanaged
github.com/valence-rs/valence
- Valence: Rust framework for building Minecraft servers
- Valence: A Rust framework for building Minecraft servers
What are some alternatives?
bevy_combat - A sci-fi battle simulation implemented in the bevy engine.
crates.io - The Rust package registry
bevy_egui - This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/
bevy_mod_picking - Picking and pointer events for Bevy.
red-life - A simple game about surviving on mars
bevy_rl - Reinforcement Learning environments with Bevy
openschafkopf - Open Source Schafkopf
thetawave - A physics based, space shooter game made with Rust and the Bevy engine.
tetris - Classical tetris game made with bevy engine.
fastnbt - Fast serde serializer and deserializer for Minecraft's NBT and Anvil formats
MurderUserDungeon - A game made for the Rusty Jam https://itch.io/jam/rusty-jam