auth0-unity
Simple-WebXR-Unity
auth0-unity | Simple-WebXR-Unity | |
---|---|---|
1 | 3 | |
25 | 555 | |
- | - | |
0.0 | 3.2 | |
about 2 years ago | 21 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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auth0-unity
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Experimental Unity SDK for authentication in VR
You can check out the code and asset package directly at: https://github.com/auth0-lab/auth0-unity
Simple-WebXR-Unity
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Has anyone done any unity webVR projects?
I haven’t tried this yet, but it looks awesome: https://github.com/Rufus31415/Simple-WebXR-Unity
- WebXR for Unity
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
What are some alternatives?
OculusPassthroughDrone - Oculus Demos by using Oculus Quest Passthrough API, Unity, and DJI Tello
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
MixedRealityToolkit-Unity - This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
HandTrackingGestureRecorder - Unity script to record any gesture with your own hands
unity-webxr-export - Assets for creating WebXR-enabled Unity3D projects.
UnityOpenXR_Example - A SteamVR 1-style OpenXR controller class (bools for buttons, floats for the pad/stick).
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
A-Frame - :a: Web framework for building virtual reality experiences.
hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
immersal-sdk-samples - Immersal SDK Unity Samples
skyline-patcher - Enables internal / debug features of the Oculus Desktop App