auth0-unity VS Simple-WebXR-Unity

Compare auth0-unity vs Simple-WebXR-Unity and see what are their differences.

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auth0-unity Simple-WebXR-Unity
1 3
25 555
- -
0.0 3.2
about 2 years ago 22 days ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

auth0-unity

Posts with mentions or reviews of auth0-unity. We have used some of these posts to build our list of alternatives and similar projects.

Simple-WebXR-Unity

Posts with mentions or reviews of Simple-WebXR-Unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-06.

What are some alternatives?

When comparing auth0-unity and Simple-WebXR-Unity you can also consider the following projects:

OculusPassthroughDrone - Oculus Demos by using Oculus Quest Passthrough API, Unity, and DJI Tello

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

MixedRealityToolkit-Unity - This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity

HandTrackingGestureRecorder - Unity script to record any gesture with your own hands

unity-webxr-export - Assets for creating WebXR-enabled Unity3D projects.

UnityOpenXR_Example - A SteamVR 1-style OpenXR controller class (bools for buttons, floats for the pad/stick).

YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.

A-Frame - :a: Web framework for building virtual reality experiences.

hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.

immersal-sdk-samples - Immersal SDK Unity Samples

skyline-patcher - Enables internal / debug features of the Oculus Desktop App