ar_flutter_plugin VS angle

Compare ar_flutter_plugin vs angle and see what are their differences.

ar_flutter_plugin

Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices (by CariusLars)

angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. (by google)
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ar_flutter_plugin angle
1 20
312 3,237
- 2.1%
0.0 9.6
2 months ago 6 days ago
Dart C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ar_flutter_plugin

Posts with mentions or reviews of ar_flutter_plugin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-15.

angle

Posts with mentions or reviews of angle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

What are some alternatives?

When comparing ar_flutter_plugin and angle you can also consider the following projects:

flutter_web_gl - WebGL Texture plugin for Flutter

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

OpenGL-on-DXGI - How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window

wgpu-native - Native WebGPU implementation based on wgpu-core

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

engine - The Flutter engine

MGL - OpenGL 4.6 on Metal

LateLatching - Comparing passing mouse coords to shader by late latching vs. by glUniform

wgpu - Cross-platform, safe, pure-rust graphics api.