appleseed
RadeonProRenderMayaPlugin
appleseed | RadeonProRenderMayaPlugin | |
---|---|---|
4 | 1 | |
2,167 | 46 | |
0.6% | - | |
1.2 | 8.0 | |
about 1 month ago | 3 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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appleseed
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Appleseed – open-source, physically-based global illumination rendering engine
for more reading, the submission from 2017: https://news.ycombinator.com/item?id=13567594
It is MIT: https://github.com/appleseedhq/appleseed/blob/master/LICENSE...
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Physically Based Rendering: From Theory to Implementation
I'll ping you on Discord, we kinda know each other :)
For others who like opensource renderers: Appleseed (which Franz is lead developer of) is amazing, check it out! https://appleseedhq.net/
- Where can I find spectrum data of random objects?
RadeonProRenderMayaPlugin
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AMD Community suddenly banned me after posting a question about pro render
u/RubCute7302 can you post the issue on https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderMayaPlugin/issues ? We'll get it fixed. I'm guessing it's something about the cone falloff not doing anything?
What are some alternatives?
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tinyraytracer - A brief computer graphics / rendering course
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MGS-MDN-Noesis - Noesis Plugin for Metal Gear Solid 4 Model (MDN) and Animation (MTAR) files
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
MaterialX - MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
ericw-tools - Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
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