apecs VS categories

Compare apecs vs categories and see what are their differences.

apecs

a fast, extensible, type driven Haskell ECS framework for games (by jonascarpay)
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apecs categories
4 1
381 33
- -
7.3 0.0
about 1 month ago over 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

apecs

Posts with mentions or reviews of apecs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-18.

categories

Posts with mentions or reviews of categories. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-16.

What are some alternatives?

When comparing apecs and categories you can also consider the following projects:

frpnow

either - the EitherT monad transformer

ImperativeHaskell - Proof that Haskell can look and act like an imperative language.

exceptions - mtl friendly exceptions

record - Anonymous records

tardis

hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)

funflow - Functional workflows

extensible-effects - Extensible Effects: An Alternative to Monad Transformers

distributed-fork - A distributed data processing framework in Haskell.

selective - Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically

lens-tutorial - The missing tutorial module for the lens library