apecs VS selective

Compare apecs vs selective and see what are their differences.

apecs

a fast, extensible, type driven Haskell ECS framework for games (by jonascarpay)

selective

Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically (by snowleopard)
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apecs selective
4 1
381 201
- -
7.3 4.4
9 days ago 27 days ago
Haskell TeX
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

apecs

Posts with mentions or reviews of apecs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-18.

selective

Posts with mentions or reviews of selective. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning selective yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing apecs and selective you can also consider the following projects:

frpnow

ImperativeHaskell - Proof that Haskell can look and act like an imperative language.

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)

record - Anonymous records

extensible-effects - Extensible Effects: An Alternative to Monad Transformers

tardis

funflow - Functional workflows

hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)

murmur

categories - categories from category-extras

godot-haskell