apecs VS extensible-effects

Compare apecs vs extensible-effects and see what are their differences.

apecs

a fast, extensible, type driven Haskell ECS framework for games (by jonascarpay)

extensible-effects

Extensible Effects: An Alternative to Monad Transformers (by suhailshergill)
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apecs extensible-effects
3 1
344 174
- -
2.1 0.0
7 days ago almost 2 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

apecs

Posts with mentions or reviews of apecs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-18.

extensible-effects

Posts with mentions or reviews of extensible-effects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-27.

What are some alternatives?

When comparing apecs and extensible-effects you can also consider the following projects:

frpnow

freer-simple - A friendly effect system for Haskell

ether - Monad Transformers and Classes

control-monad-exception - Explicitly Typed exceptions as a library

effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.

ImperativeHaskell - Proof that Haskell can look and act like an imperative language.

MonadRandom - A monad transformer and corresponding type class for computations which consume random values.

freer-effects - An implementation of "Freer Monads, More Extensible Effects".

atl - Arrow Transformer Library

eff - 🚧 a work in progress effect system for Haskell 🚧

daemons - Daemons in Haskell made fun and easy