allsky
Godot
allsky | Godot | |
---|---|---|
6 | 2,744 | |
1,073 | 83,500 | |
0.8% | 1.5% | |
9.6 | 10.0 | |
5 days ago | 6 days ago | |
JavaScript | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
allsky
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Allsky cam help
My guess is that you're using the most recent Raspbian OS, Bookworm? AllSky isn't ready for it yet (https://github.com/thomasjacquin/allsky/issues/3012)
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A couple of all-sky camera questions
I have been building an all-sky camera for my club, based on a Raspberry Pi 3B+ and the Raspberry Pi HQ camera. I chose the color RPi HQ camera over a monochrome ZWO ASI 120MM because of price, and because the performance was "good enough" for our intended purpose - letting club members see at a glance whether it was worth driving to the observing field. The ZWO performed better than the RPi HQ in that its sensor was more sensitive and it produced a similarly illuminated image in less time, but it would have broken the budget. The allsky software I'm using only supports ZWO cameras and the Raspberry Pi HQ camera.
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It’s Official! The Raspberry Pi Is Now 10!
I use them for an allsky camera and Octopi for managing my 3D printer. I did use one for pihole to get adds out of the internet in my house but replaced it with a proper router setup.
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Can we crowd-fund some sort of scientific detection mechanism to establish the physics behind such phenomenon?
Like allsky? theres a repo on github and instructables to make a high res camera with a raspberry pi 4 with object detection. I don't know. we would need to filter out a bunch of stuff to make this work.
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A raspberry pi wide camera for night cam
I've been using Thomas Jacquin's Allsky Camera software. It talks a good game about automatically adjusting its exposure times, but I haven't seen it do this yet. Still, it's got a useful web interface.
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All Sky Camera with 3D-printed housing
This is an actively-cooled enclosure for housing an All Sky camera running an installation of Thomas Jacquin's software. This camera is used for night time sky observation and can automatically generate timelapses, startrail images, and keograms.
Godot
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
What are some alternatives?
gdl - GDL - GNU Data Language
bevy - A refreshingly simple data-driven game engine built in Rust
astro-rust - Astronomical algorithms in Rust
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
OpenSpace - This is the official GitHub repository for OpenSpace: an open source astrovisualization project. For instructions on how to build and run OpenSpace, see the Getting Started Guides on the wiki page at http://docs.openspaceproject.com
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Celestia - Real-time 3D visualization of space.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
DobsonianDSC - Simple low cost circuit to connect inexpensive optical encoders to a dobsonian telescope
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
downtoearth - Visualize astronomical scales and more by using your own geographical intuition.
ursina - A game engine powered by python and panda3d.