Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
femtovg
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Bevy vector graphics library?
The problem with femtovg currently is, that it's based on OpenGL. There is a fork for wgpu already, but it's not up to date with master and I'm not sure how difficult merging will be.
- Is there an easy wrapper for wgpu?
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Iced: A cross-platform GUI library for Rust, inspired by Elm
You guys should also check out the femtovg project, a 2D rendering API that sixty fps relies on.
https://github.com/femtovg/femtovg
It's a decent starting point for trying to build your own toolkit.
I have recently added a wgpu backend but for now it lives in my fork https://github.com/adamnemecek/femtovg
run the demo with `cargo run --example wgpu_demo --release`.
Also join the femtovg discord https://discord.gg/V69VdVu
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Good GUI toolkit/library recommendations needed
It's not a GUI framework but I'm involved with this project called femtovg, it's a Rust nanovg port. I've recently added a wgpu backend. Run the demo with cargo run --example wgpu_demo --release. Some people have been using it for their own UIs, e.g. tuix. I think that you should consider rolling your own GUI toolkit, it's not that bad and you'll appreciate the control.
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Electron vs. Qt for a new open-source file organization project
I have been recently rolling my own Rust GUI framework using this rendering crate I’m invovled with https://github.com/femtovg/femtovg and I’m pretty happy with it.
I recently added a wgpu backend https://github.com/adamnemecek/femtovg.
Combine that with the Flutter layout (check out the Druid implementation), and you have a GUI framework.
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Is Pathfinder (the graphics library) still being developed?
I added a wgpu backend not too long ago, it’s in my fork for now femtovg.
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SixtyFPS v0.0.6 (GUI Toolkit in Rust): Now with IDE Support
SixtyFPS is a project started by Simon Hausmann and Olivier Goffart who previously worked on Qt at Trolltech.
SixtyFPS is the first project with a company behind it which uses femtovg, a Rust nanovg port. https://github.com/femtovg/femtovg.
Recently, we've added an experimental wgpu backend which is for now in my fork of the project https://github.com/adamnemecek/femtovg
wry
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Building Apps with Tauri and Elixir
The biggest benefits we derived from Tauri were Wry and the sidecar mechanism. Wry (the second half of Tauri: tao/wry) is a cross-platform WebView rendering library in Rust that supports all major desktop platforms like Windows, macOS, and Linux. It essentially spins up a native web view from whatever operating system it’s running on and doesn’t require an application to bundle one with it. Wry greatly reduces the overhead of “pushing” a browser to our users, instead leaning on the host OS to handle rendering a web view. This made our applications really lean.
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Octos – HTML live wallpaper engine
Check out https://tauri.app/ - specifically, https://github.com/tauri-apps/wry, which provides a cross-platform interface to the system's WebView.
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Building a Slack/Discord Alternative with Tauri/Rust
Tauri uses WebkitGTK, which has pretty bad performance compared to other browsers on the same hardware.
https://github.com/tauri-apps/wry/issues/890#issuecomment-14...
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Developing a Desktop Application via Rust and NextJS. The Tauri Way.
One small note regarding Native Webview meant above. You can find ultimate information on this topic here. In a nutshell, Tauri applications use as HTML renderer Webkit (safari engine) on MacOS, Microsoft Edge WebView2 on Windows, and WebKitGTK on Linux (port of Webkit for Linux). Pay attention to the fact that a Tauri application could behave differently on different platforms according to the information above.
- QUESTION | How to use drag event in a Tauri app
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Hey! TS dev looking for Rust project to begin.
wry looks like a better choice, but no one has bothered to work on this task, yet.
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How to embed a web Browser in a GUI application
I think this might be somewhat close to what you're looking for: https://github.com/tauri-apps/wry
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Tauri now supports Android/iOS in the 2.0 branch!
They're wrapping the Android webkit/webview stuff in wry and creating an activity for it. I imagine they've already achieved or are close to achieving full parity API-wise to proper Tauri desktop apps.
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NextJS app on the desktop
Another way to approach it is to wrap the web app in a webview and use Tauri for custom logic, see https://github.com/tauri-apps/wry. You'd need to teach yourself some Rust though. I'm sure you could achieve something similar with Express. The performance will be similar to using a browser so not terrible.
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Building a Pomodoro Timer with Tauri using React and Vite
It uses the WebView that the underlying OS provides to render the application’s UI — this is one of the reasons why the application binaries are smaller (as compared to electron). The WRY library from the Tauri toolkit provides a unified interface to interact with WebViews provided by different operating systems. The WRY library uses the Tao crate for cross-platform window management.
What are some alternatives?
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
pathfinder - A fast, practical GPU rasterizer for fonts and vector graphics
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
webrender - A GPU-based renderer for the web
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
accesskit - UI accessibility infrastructure across platforms and programming languages
qtwebkit - Code in this repository is obsolete. Use this fork: https://github.com/movableink/webkit
iced - Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine