femtovg
react-native-windows
femtovg | react-native-windows | |
---|---|---|
7 | 71 | |
25 | 15,960 | |
- | 0.4% | |
0.0 | 9.6 | |
over 2 years ago | 2 days ago | |
Rust | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
femtovg
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Bevy vector graphics library?
The problem with femtovg currently is, that it's based on OpenGL. There is a fork for wgpu already, but it's not up to date with master and I'm not sure how difficult merging will be.
- Is there an easy wrapper for wgpu?
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Iced: A cross-platform GUI library for Rust, inspired by Elm
You guys should also check out the femtovg project, a 2D rendering API that sixty fps relies on.
https://github.com/femtovg/femtovg
It's a decent starting point for trying to build your own toolkit.
I have recently added a wgpu backend but for now it lives in my fork https://github.com/adamnemecek/femtovg
run the demo with `cargo run --example wgpu_demo --release`.
Also join the femtovg discord https://discord.gg/V69VdVu
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Good GUI toolkit/library recommendations needed
It's not a GUI framework but I'm involved with this project called femtovg, it's a Rust nanovg port. I've recently added a wgpu backend. Run the demo with cargo run --example wgpu_demo --release. Some people have been using it for their own UIs, e.g. tuix. I think that you should consider rolling your own GUI toolkit, it's not that bad and you'll appreciate the control.
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Electron vs. Qt for a new open-source file organization project
I have been recently rolling my own Rust GUI framework using this rendering crate I’m invovled with https://github.com/femtovg/femtovg and I’m pretty happy with it.
I recently added a wgpu backend https://github.com/adamnemecek/femtovg.
Combine that with the Flutter layout (check out the Druid implementation), and you have a GUI framework.
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Is Pathfinder (the graphics library) still being developed?
I added a wgpu backend not too long ago, it’s in my fork for now femtovg.
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SixtyFPS v0.0.6 (GUI Toolkit in Rust): Now with IDE Support
SixtyFPS is a project started by Simon Hausmann and Olivier Goffart who previously worked on Qt at Trolltech.
SixtyFPS is the first project with a company behind it which uses femtovg, a Rust nanovg port. https://github.com/femtovg/femtovg.
Recently, we've added an experimental wgpu backend which is for now in my fork of the project https://github.com/adamnemecek/femtovg
react-native-windows
- Dezvoltare aplicatie desktop
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
Microsoft is using React Native for Windows [0] for their Office applications [1]. As a fan of RN this would be the first avenue I’d explore if I had to develop something for Windows.
[0] https://microsoft.github.io/react-native-windows/
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Building Internal Business Desktop Application Advice
There's also MAUI (.NET) and React Native desktop.
- Very obvious way to develop a Desktop/GUI application like a web app?
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What do react native devs think of Flutter
Sometimes yeah they can become a real pain in the a$$. With RN you can make good looking and dynamic layouts with minimum effort. On the other hand when trying to implement logic my main and continuous issues I am facing is with the async parts . Apart from I am all in for RN . I am going to give it a try for a windows app with https://microsoft.github.io/react-native-windows .And if it works fine (which means you get your self away from C#) it will be a really powerful tool for me .
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I’ve just released an App in the Mac App Store using react-native-macos!
You can read more about it here: https://microsoft.github.io/react-native-windows/
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Introducing React Native macOS 0.71
at Microsoft, it's used a lot for brownfield scenarios, similar to react-native-windows: https://github.com/microsoft/react-native-windows
- Best way to build desktop apps? Should I use electron?
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I Am Falling Out Of Love With Flutter
you sound more like a zealot than someone trying to make a point. you can deploy to desktop with react native and have been able to for years now, courtesy of Microsoft: https://microsoft.github.io/react-native-windows/
- [AskJS] Are there any Electron alternatives that uses less recourses?
What are some alternatives?
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
pathfinder - A fast, practical GPU rasterizer for fonts and vector graphics
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
webrender - A GPU-based renderer for the web
react-native-gesture-handler - Declarative API exposing platform native touch and gesture system to React Native.
accesskit - UI accessibility infrastructure across platforms and programming languages
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
iced - Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua
game-patches - Game patches for the Xenia emulator
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
react-pdf - 📄 Create PDF files using React