Zombusters
🕹️ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS (by retrowax)
dwarfcorp
An open-source 3D colony management game for PC, Mac and Linux (by Blecki)
Zombusters | dwarfcorp | |
---|---|---|
1 | 2 | |
44 | 568 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | 3 months ago | |
C# | C# | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Zombusters
Posts with mentions or reviews of Zombusters.
We have used some of these posts to build our list of alternatives
and similar projects.
-
How to run your Monogame app on a Raspberry Pi (or any Linux)
git clone https://github.com/retrowax/Zombusters.git
dwarfcorp
Posts with mentions or reviews of dwarfcorp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-24.
- Easier nullable reference types errors instead of warnings
-
Please help me understand Properties in C#
No, a backing field is not always present. Properties are just a pair of functions disguised as a field. They have all the same implementation restrictions of a function when it comes to having a backing field - that is, none. Look at the example here of what properties actually are very good at: https://github.com/Blecki/dwarfcorp/blob/master/DwarfCorp/World/Voxels/VoxelHandle.cs Do you think the Voxelhandle type has a bunch of backing fields taking up space in it? It has 10+ properties all derived from data stored somewhere else.
What are some alternatives?
When comparing Zombusters and dwarfcorp you can also consider the following projects:
BO2-Fast-Restart-Bind-Plutonium - Fast restart bind in BO2 just like in BO3.
dfhackscripts - Some dfhack scripts from friends of keupo on twitch
Barotrauma - A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
tagpets - "tagpets.lua" - a DFhack script for Dwarf Fortress that places tag-like nicknames on owned animals based on their characteristics and physical attributes.
UEAESKeyFinder - This tool can find the AES Key of probably any Unreal Engine game
SharpGLTF - glTF reader and writer for .NET Standard