Xbox-ATG-Samples VS sh3redux

Compare Xbox-ATG-Samples vs sh3redux and see what are their differences.

Xbox-ATG-Samples

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP). (by Microsoft)

sh3redux

SILENT HILL 3 Engine Remake in OpenGL and C++ (by Palm-Studios)
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Xbox-ATG-Samples sh3redux
2 1
544 157
- 1.9%
5.6 0.0
almost 2 years ago 4 months ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Xbox-ATG-Samples

Posts with mentions or reviews of Xbox-ATG-Samples. We have used some of these posts to build our list of alternatives and similar projects.

sh3redux

Posts with mentions or reviews of sh3redux. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Xbox-ATG-Samples and sh3redux you can also consider the following projects:

DirectXTex - DirectXTex texture processing library

debug-draw - Immediate-mode, renderer agnostic, lightweight debug drawing API.

Open Source Routing Machine (OSRM) - Open Source Routing Machine - C++ backend