Xbox-ATG-Samples VS debug-draw

Compare Xbox-ATG-Samples vs debug-draw and see what are their differences.

Xbox-ATG-Samples

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP). (by Microsoft)

debug-draw

Immediate-mode, renderer agnostic, lightweight debug drawing API. (by glampert)
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Xbox-ATG-Samples debug-draw
2 1
544 482
- -
5.6 10.0
almost 2 years ago about 2 years ago
C++ C++
MIT License -
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Xbox-ATG-Samples

Posts with mentions or reviews of Xbox-ATG-Samples. We have used some of these posts to build our list of alternatives and similar projects.

debug-draw

Posts with mentions or reviews of debug-draw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-14.

What are some alternatives?

When comparing Xbox-ATG-Samples and debug-draw you can also consider the following projects:

DirectXTex - DirectXTex texture processing library

raylib - A simple and easy-to-use library to enjoy videogames programming

Open Source Routing Machine (OSRM) - Open Source Routing Machine - C++ backend

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Godot - Godot Engine – Multi-platform 2D and 3D game engine