Xbox-ATG-Samples
Xbox-GDK-Samples
Xbox-ATG-Samples | Xbox-GDK-Samples | |
---|---|---|
2 | 1 | |
544 | 210 | |
- | 1.4% | |
5.6 | 4.5 | |
almost 2 years ago | about 1 month ago | |
C++ | C++ | |
MIT License | MIT License |
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Xbox-ATG-Samples
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Help about opening a UWP sample
Xbox-ATG-Samples/UWPSamples/System/GamepadVibrationUWP at main · microsoft/Xbox-ATG-Samples · GitHub
- Is Dolby Atmos on Apple Music really all that great?
Xbox-GDK-Samples
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Learning DirectX 12 in 2023
The DXTK also has a great tutorial series on creating a game loop that breaks down the DX12 pipeline through the process. They also have a repo with Xbox game SDK samples (not games — but features you’d use in games like gamepad input).
What are some alternatives?
DirectXTex - DirectXTex texture processing library
D3D12MemoryAllocator - Easy to integrate memory allocation library for Direct3D 12
debug-draw - Immediate-mode, renderer agnostic, lightweight debug drawing API.
DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Open Source Routing Machine (OSRM) - Open Source Routing Machine - C++ backend
DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Cauldron - A simple framework for rapid prototyping on Vulkan or Direct3D 12
DirectX-Graphics-Samples - This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
directx12-seed - ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.
UnrealEngine
DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com