XJoy VS Xb2XInput

Compare XJoy vs Xb2XInput and see what are their differences.

Xb2XInput

XB2X: User-mode Windows driver for Xbox OG controllers, supporting both XInput and DirectInput. (by emoose)
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XJoy Xb2XInput
6 13
381 106
0.0% -
0.0 0.0
over 2 years ago 3 months ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

XJoy

Posts with mentions or reviews of XJoy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-06.
  • Use JoyCons without third-party software
    1 project | /r/Ryujinx | 25 Feb 2022
    Have you tried to use XJoy
  • Is there a way to use Joy-Cons as a combined controller?
    1 project | /r/yuzu | 15 May 2021
    I tried with mine, but there's a very noticeable lag if you connect both joycons at the same time, this lag however is not present on this app called xjoy https://github.com/sam0x17/XJoy/releases/tag/v0.1.8, but only on version 0.1.8 and lower, the newest version available also has the same problem as the betterjoy app
  • Joy Cons as Xbox controllers on macOS?
    2 projects | /r/macgaming | 6 May 2021
    It is quite cumbersome however to put the mappings in for each game, and I was wondering if anyone has made or come across something like XJoy, which makes Windows think a Joy Con is an Xbox controller. Since macOS has xbox controller (and DualShock 4/DualSense) support, I thought it perhaps could be possible.
  • Best Switch Controller
    1 project | /r/Tetris99 | 18 Feb 2021
    You can rig the JoyCons to work on the PC, but it's a PITA because they get recognized by windows as separate controllers. So you have to install a special driver to make them work together. I had a lot of trouble configuring the top Google result that everyone recommends because it relies on a second project that is very finicky in my experience. I thought I was out of luck until I found this: https://github.com/sam0x17/XJoy
  • Weekend mode with my WFH setup.
    1 project | /r/Surface | 24 Jan 2021
    It needs an extra tweak. Here: https://github.com/sam0x17/XJoy This will make your joy-con to be an Xbox controller. It has a small bug, though.
  • /r/NintendoSwitch's Daily Question Thread (12/31/2020)
    2 projects | /r/NintendoSwitch | 31 Dec 2020
    xjoy

Xb2XInput

Posts with mentions or reviews of Xb2XInput. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing XJoy and Xb2XInput you can also consider the following projects:

JoyCon-Driver - A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller

ArduinoXInput - XInput library for USB capable Arduino boards

JoyMapperSilicon - Nintendo Joy-Con / Pro Controller Mapper for Apple silicon

Gopher360 - Gopher360 is a free zero-config app that instantly turns your Xbox 360, Xbox One, or even DualShock controller into a mouse and keyboard. Just download, run, and relax.

HidGuardian - Windows kernel-mode driver for controlling access to various input devices.

VDX - XInput/x360ce to ViGEm sample application

qmk_firmware - Open-source keyboard firmware for Atmel AVR and Arm USB families

DualShock4-emulator - DualShock4 emulation for Xbox controllers or keyboard and mouse / Эмуляция DualShock4 для Xbox ΠΊΠΎΠ½Ρ‚Ρ€ΠΎΠ»Π»Π΅Ρ€ΠΎΠ² ΠΈΠ»ΠΈ ΠΊΠ»Π°Π²ΠΈΠ°Ρ‚ΡƒΡ€Ρ‹ ΠΈ ΠΌΡ‹ΡˆΠΈ

Reverse-Engineering-Tutorial - A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.

DualSense4Windows - Basically DS4Windows but for the DualSense

apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!