XJoy
Xb2XInput
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XJoy
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Use JoyCons without third-party software
Have you tried to use XJoy
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Is there a way to use Joy-Cons as a combined controller?
I tried with mine, but there's a very noticeable lag if you connect both joycons at the same time, this lag however is not present on this app called xjoy https://github.com/sam0x17/XJoy/releases/tag/v0.1.8, but only on version 0.1.8 and lower, the newest version available also has the same problem as the betterjoy app
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Joy Cons as Xbox controllers on macOS?
It is quite cumbersome however to put the mappings in for each game, and I was wondering if anyone has made or come across something like XJoy, which makes Windows think a Joy Con is an Xbox controller. Since macOS has xbox controller (and DualShock 4/DualSense) support, I thought it perhaps could be possible.
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Best Switch Controller
You can rig the JoyCons to work on the PC, but it's a PITA because they get recognized by windows as separate controllers. So you have to install a special driver to make them work together. I had a lot of trouble configuring the top Google result that everyone recommends because it relies on a second project that is very finicky in my experience. I thought I was out of luck until I found this: https://github.com/sam0x17/XJoy
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Weekend mode with my WFH setup.
It needs an extra tweak. Here: https://github.com/sam0x17/XJoy This will make your joy-con to be an Xbox controller. It has a small bug, though.
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/r/NintendoSwitch's Daily Question Thread (12/31/2020)
xjoy
Xb2XInput
- Win 10 controller software
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is there a USB piece similar to this?
You can use one these https://www.amazon.com/Controller-Adapter-Cable-Third-Party/dp/B000RT2868 with this driver https://github.com/emoose/Xb2XInput. This works perfect for me.
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Today I bought a xbox π
any tips what to do with itπ
It is simple, you need an adapter or you can make one(it is easy, just cut the breakway extension cable and strip the wires red, black, green and white then connect them to the wires of any usb cable you have in the same manner, this video will help you). But don't use the old XBCD driver, it is better to use this wonderful Github project.
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I got those Dukes today
I bought those controllers for 8 dollars each and they are in excellent condition, I tested them on my PC using an adapter that I made and this wonderful project GitHub - emoose/Xb2XInput: XB2X: User-mode Windows driver for Xbox OG controllers, supporting both XInput and DirectInput.
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Modded Original Xbox Controller (Controller S, Codenamed "Akebono")
You can use them on PC thanks to this wonderful Github project, feel free to ask any question, good luck!
you simply strip the cable and connect the four wires to a USB cable or you can buy a cheap adapter and there is an open source driver
- Favorite controller for OG Xbox emulation?
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Can I connect my Duke to my PC?
https://github.com/emoose/Xb2XInput.
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Original Xbox controller S on PC
XBCD is shit. Xb2Xinput is where it's at. Even lets you set deadzones to stop old shitty sticks drifting.
- Good Xbox controller to USB Adapter to use on my PC?
What are some alternatives?
JoyCon-Driver - A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller
ArduinoXInput - XInput library for USB capable Arduino boards
JoyMapperSilicon - Nintendo Joy-Con / Pro Controller Mapper for Apple silicon
Gopher360 - Gopher360 is a free zero-config app that instantly turns your Xbox 360, Xbox One, or even DualShock controller into a mouse and keyboard. Just download, run, and relax.
HidGuardian - Windows kernel-mode driver for controlling access to various input devices.
VDX - XInput/x360ce to ViGEm sample application
qmk_firmware - Open-source keyboard firmware for Atmel AVR and Arm USB families
DualShock4-emulator - DualShock4 emulation for Xbox controllers or keyboard and mouse / ΠΠΌΡΠ»ΡΡΠΈΡ DualShock4 Π΄Π»Ρ Xbox ΠΊΠΎΠ½ΡΡΠΎΠ»Π»Π΅ΡΠΎΠ² ΠΈΠ»ΠΈ ΠΊΠ»Π°Π²ΠΈΠ°ΡΡΡΡ ΠΈ ΠΌΡΡΠΈ
Reverse-Engineering-Tutorial - A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.
DualSense4Windows - Basically DS4Windows but for the DualSense
apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!