WebKit
wgpu
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
WebKit
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GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Multiple engineers are working on adding it back: https://github.com/WebKit/WebKit/pulls?q=is%3Apr+is%3Aclosed...
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HTML Streaming and DOM Diffing Algorithm
Since 2023 Chrome announced the View Transition API, and it looks like Safari is also going to support it soon.
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Towards memory safety with ownership checks for C
One heap per type.
Here’s an allocator optimized for that use case.
https://github.com/WebKit/WebKit/blob/main/Source/bmalloc/li...
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Bun, JavaScript, and TCO
To use this in Bun, you’d have to start Bun with the environment variable “BUN_JSC_useDollarVM=1” and then $vm.createBuiltin(mySourceCodeString)
When using this intrinsic, if any of the arguments are incorrect or it cannot otherwise enable it, the entire process will probably crash. In debug builds of JSC it will have a nicer assertion failure but that is not enabled in release builds
Example code: https://github.com/WebKit/WebKit/blob/17351231b4dedb62d81721...
also happy to answer any questions about Bun
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Show HN: Rem: Remember Everything (open source)
Ah, good, let me introduce you to the wonderful world of the Chrome Devtools Protocol! (fka Chrome Remote Debugging Protocol)
I love this API for almost everything browser related. I built my RBI product atop this (BrowserBox: https://dosyago.com), and I think it's a drastically underrated API.
Also, it works out of the box in Edge, Brave, Chromium, and many parts of CRDP are supported by Firefox and Safari^1
1: See for example: https://github.com/WebKit/webkit/tree/main/Source/JavaScript...
- WebGPU now available for testing in Safari Technology Preview
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Disabling iOS Personalized Ads tells kernel to kill daemon every 3 seconds
No, it's unrelated.
https://github.com/WebKit/WebKit/commit/064df1a9f395f8c6e32c...
- Apple's Safari browser is still vulnerable to Spectre attacks
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Replacing WebRTC: real-time latency with WebTransport and WebCodecs
It's being worked on now: https://github.com/WebKit/WebKit/pull/17320
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iLeakage: Browser-Based Timerless Speculative Execution Attacks on Apple Devices
It is different. The cross-site navigation flag is a couple of years old. It was enabled by default for iOS in November 2018 for example https://github.com/WebKit/WebKit/commit/e191fc8c412850cb9fd0...
wgpu
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GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Oh look it's subgroup support landing last week: https://github.com/gfx-rs/wgpu/pull/5301
- 3D and 2D: Testing out my cross-platform graphics engine
- Warp Terminal is now available for Linux
- Linux version of Warp terminal is here
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Building the DirectX shader compiler better than Microsoft?
And wgpu has been doing this for years. Things like descriptor indexing are not exposed to the web but used by Rust (mostly) engines on native.
https://wgpu.rs/
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New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
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Show HN: WebGPU Particles Simulation
IIRC it was delayed multiple times. I think the first intent to ship from chrome was before 100 but they kept pushing it off. Firefox still does not support it. There are projects like wgpu[0] that wrap provide a higher level API and I have used some projects using it with no issues. WFIW I didn't see any issue with OP's demo either.
[0] https://github.com/gfx-rs/wgpu
- Deno 1.39: The Return of WebGPU
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How do I become a graphics programmer? – A guide from AMD Game Engineering team
wgpu, the Rust WebGPU implementation is the bee's knees. https://wgpu.rs/ You can use it beyond the web.
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There is anything like wgpu.rs for Zig?
There is anything like wgpu.rs for Zig? wgpu.rs is an abstraction on top of Vulkan, Metal, DirectX, etc...
What are some alternatives?
chromium - The official GitHub mirror of the Chromium source
vulkano - Safe and rich Rust wrapper around the Vulkan API
otter-browser - Otter Browser aims to recreate the best aspects of the classic Opera (12.x) UI using Qt5
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
cname-trackers - This repository contains a list of popular CNAME trackers
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
fingerprintjs - Browser fingerprinting library. Accuracy of this version is 40-60%, accuracy of the commercial Fingerprint Identification is 99.5%. V4 of this library is BSL licensed.
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
gecko-dev - Read-only Git mirror of the Mercurial gecko repositories at https://hg.mozilla.org. How to contribute: https://firefox-source-docs.mozilla.org/contributing/contribution_quickref.html
bevy - A refreshingly simple data-driven game engine built in Rust
uBlock-Safari - uBlock Origin - An efficient blocker for Chromium, Firefox, and Safari. Fast and lean.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.