lua
godot_box2d
lua | godot_box2d | |
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3 | 2 | |
74 | 43 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | 6 months ago | |
C++ | C++ | |
MIT License | MIT License |
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lua
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Can you add a scripting language to your game, such as lua?
Your link for using lua instead oof gdscript in editor not for modding. Check out this link https://github.com/Trey2k/lua . This is for modding. You can import lua files on builded games
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Lua engine module
I have added some pre-built binary's for windows and linux here
godot_box2d
- Anyone using the godot_box2d physics module in a Godot 3.x project willing to test a 4.0 update?
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Box2D has entered the Godot area
Box2D has some advantages such as being more deterministic. This could be used for example in a multiplayer game to make better predictions, which will lead to a better user experience. It's already being used in Godot via https://github.com/briansemrau/godot_box2d. That module also integrates Box2D into Godot, but in a different way: requiring you to use a new set of body/collision nodes.
What are some alternatives?
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
godot_luaAPI - This is a Godot addon that adds Lua API support via GDScript, C# or GDExtension. Importantly this is NOT meant to be a replacement for or alternative to GDScript. This addon provides no functionality to program your game out of the box. This addon allows you to create custom Modding API's in a sandboxed environment. You have control of what people can and can not do within that sandbox.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
physics_server_box2d - An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
godot-cpp - C++ bindings for the Godot script API
gideros - Gideros Release version
luascript - Lua language support for Godot Engine