Vanara
CsWin32
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Vanara
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PInvoke.net: the interop wiki
I came across Vanara not long ago, very comprehensive library set to avoid importing/declaring everything yourself: dahall/Vanara: A set of .NET libraries for Windows implementing PInvoke calls to many native Windows APIs with supporting wrappers.
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Looking for ideas about securing automated scripts.
This is an advanced concept and should be contemplated if you feel confortable with C# programming. You can extend the Antimalware Scan Interface (AMSI). Check the development documentation. Use Vanara to extend the functionality.
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Should you use c# for memory manipulation
I have a lot of C# P/Invoke / interop experience. Almost everything is possible in C#, I swear. Just keep in mind that C/C++ users have Windows.h include (meta-include which references thousands of another useful includes) that contain every single public fuction, structure or enum definition, i. e. you just go ahead and use it (while having to link against necessary libs correctly ofc). When you do the same thing in C# you have to P/Invoke through all this stuff by yourself. Consider taking a look at Vanara.PInvoke (https://github.com/dahall/Vanara), these packages might help you a lot in case you do not want to dive that deep.
- Would you want/use an improved interface to native Win32 APIs for .NET?
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One Commander – a new Windows 10 file browser
Interesting that it was built in .Net and appears to be using WPF with a few improvements[1].
It also refers to Vanara[2] which looks interesting as a safe utility wrapper to the Windows API.
[1]:https://github.com/Kinnara/ModernWpf
[2]:https://github.com/dahall/Vanara
CsWin32
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WinDepends – A Rewrite of the Dependency Walker
If you do have headers, you don't have to write the bindings by hand: https://github.com/dotnet/ClangSharp?tab=readme-ov-file#gene...
Also because this is Windows, there is https://github.com/microsoft/CsWin32 already (and adjacent libraries) which rely on the same generator.
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A comparison of Rust's borrow checker to the one in C#
I feel that nowadays Rust is the language to go when you are doing system programming, but C# is not a bad choice either. With .NET 9 being released in a few weeks we will get NativeAOT (compilation to a native single binary) for x86 (x64 and ARM64 are already available). At work, I'm writing patches for legacy apps and needed to use C++ for most of my tasks. Nowadays, I'm doing more and more stuff in C# and enjoying it. For WinAPI there is a fantastic cswin32 [1] project that generates FFIs signatures on the fly. And it's fairly simple to extend it for other Windows libraries (I did it for detours [2], for example). And using pointers or working with native memory blocks is straightforward and intuitive for people with C/C++ background.
[1] https://github.com/microsoft/CsWin32
[2] https://lowleveldesign.wordpress.com/2024/07/11/implementing...
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[OC] I made a program for Windows which lets you create sticky preview thumbnails
This was mostly a project for fun, to dive into CsWin32 - a PInvoke source generator as well to fiddle around with the DWM API.
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Change Secondary screen rotation using CMD
If you haven't seen the CsWin32 project, you can use it to generate all your bindings as well. It generates the raw extern bindings, and then friendly wrappers for C# (where possible) that also work really well with PowerShell.
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Audio routing using C#
My best guess would be to use CsWin32 to wrangle the audio sinks used by variious WASAPI sessions.
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Hello. Can someone please give me some fun and cool projects for powrshell? Thank you.
If you're looking for something different, try out writing windows programs using Win32 via CsWin32. You can generate a DLL that you Add-Type into PowerShell that lets you access all of Win32.
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PInvoke.net: the interop wiki
Also worth mentioning is this C# source generator for generating P/Invoke methods for win32 APIs: https://github.com/microsoft/CsWin32
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WPF Roadmap 2023
Idk what all the hubub is about FolderBrowserDialog, it's pretty easy to make the Win32 calls (you can even code generate the interop calls).
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C# to C Struct
You could try this to auto-generate it.
- Any existing windows API wrappers?
What are some alternatives?
pinvoke - A library containing all P/Invoke code so you don't have to import it every time. Maintained and updated to support the latest Windows OS.
ClangSharp - Clang bindings for .NET written in C#
Conari - 🧬 One-touch unmanaged memory, runtime dynamic use of the unmanaged native C/C++ in .NET world, related P/Invoke features, and …
cheat-engine - Cheat Engine. A development environment focused on modding
SRWE - Simple Runtime Window Editor
vst.net - Virtual Studio Technology (VST) for .NET. Plugins and Host applications.
terrafx.interop.windows - Interop bindings for Windows.
lib12 - lib12 is a library of universal helpers and extensions useful in any .NET project
cppcomponents - Allows you to write binary components in C++11 that can be used across different compilers and standard libraries