Vanara VS terrafx.interop.windows

Compare Vanara vs terrafx.interop.windows and see what are their differences.

Vanara

A set of .NET libraries for Windows implementing PInvoke calls to many native Windows APIs with supporting wrappers. (by dahall)
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Vanara terrafx.interop.windows
5 7
1,733 238
- 2.1%
9.2 8.1
4 days ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vanara

Posts with mentions or reviews of Vanara. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-11.
  • PInvoke.net: the interop wiki
    2 projects | /r/dotnet | 11 Mar 2023
    I came across Vanara not long ago, very comprehensive library set to avoid importing/declaring everything yourself: dahall/Vanara: A set of .NET libraries for Windows implementing PInvoke calls to many native Windows APIs with supporting wrappers.
  • Looking for ideas about securing automated scripts.
    1 project | /r/PowerShell | 12 Oct 2022
    This is an advanced concept and should be contemplated if you feel confortable with C# programming. You can extend the Antimalware Scan Interface (AMSI). Check the development documentation. Use Vanara to extend the functionality.
  • Should you use c# for memory manipulation
    5 projects | /r/csharp | 17 May 2022
    I have a lot of C# P/Invoke / interop experience. Almost everything is possible in C#, I swear. Just keep in mind that C/C++ users have Windows.h include (meta-include which references thousands of another useful includes) that contain every single public fuction, structure or enum definition, i. e. you just go ahead and use it (while having to link against necessary libs correctly ofc). When you do the same thing in C# you have to P/Invoke through all this stuff by yourself. Consider taking a look at Vanara.PInvoke (https://github.com/dahall/Vanara), these packages might help you a lot in case you do not want to dive that deep.
  • Would you want/use an improved interface to native Win32 APIs for .NET?
    4 projects | /r/dotnet | 24 Nov 2021
  • One Commander – a new Windows 10 file browser
    3 projects | news.ycombinator.com | 28 Mar 2021
    Interesting that it was built in .Net and appears to be using WPF with a few improvements[1].

    It also refers to Vanara[2] which looks interesting as a safe utility wrapper to the Windows API.

    [1]:https://github.com/Kinnara/ModernWpf

    [2]:https://github.com/dahall/Vanara

terrafx.interop.windows

Posts with mentions or reviews of terrafx.interop.windows. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.
  • Is there a real time graphics llibrary in c#
    4 projects | /r/csharp | 17 May 2023
    A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
  • Why is every graphics API C# wrapper I find deprecated?
    3 projects | /r/csharp | 9 Dec 2022
    Repo is here: https://github.com/terrafx/terrafx.interop.windows/ Latest NuGet is here: https://www.nuget.org/packages/TerraFX.Interop.Windows
  • Fixing my BF1942 woes with Win32 APIs
    4 projects | dev.to | 20 Jan 2022
    I tried out both TerraFX.Interop.Windows and CsWin32, ultimately settling on the latter. CsWin32 was a little less intimidating as the API is generated based on strings in a text file rather than containing everything at once. Also I like jumping to definition of types to read more and explore APIs etc and doing that to one of the types in the TerraFX library crashed Visual Studio. That's more of a VS problem than a TerraFX library but still - CsWin32 would work great for what I'm doing.
  • How to interact with Win 11 API?
    2 projects | /r/csharp | 12 Jan 2022
    Pick your P/Invoke library of choice. For instance, CsWin32, or if you feel braver and want to go faster, TerraFX.Interop.Windows
  • Would you want/use an improved interface to native Win32 APIs for .NET?
    4 projects | /r/dotnet | 24 Nov 2021
  • What's the fastest way to get pixel data from a Bitmap?
    6 projects | /r/csharp | 29 Sep 2021
    I'm using WIC through TerraFX.Interop.Windows in one of my projects, would definitely also recommend that one if anyone's looking for fast, native 1:1 bindings to all these various Win32 APIs.
  • Why not use ref?
    6 projects | /r/csharp | 16 May 2021
    Literally any direct port of C++ objects (eg. here, here)

What are some alternatives?

When comparing Vanara and terrafx.interop.windows you can also consider the following projects:

pinvoke - A library containing all P/Invoke code so you don't have to import it every time. Maintained and updated to support the latest Windows OS.

CsWin32 - A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Conari - 🧬 One-touch unmanaged memory, runtime dynamic use of the unmanaged native C/C++ in .NET world, related P/Invoke features, and …

UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.

cheat-engine - Cheat Engine. A development environment focused on modding

SharpDX

vst.net - Virtual Studio Technology (VST) for .NET. Plugins and Host applications.

ImageSharp - :camera: A modern, cross-platform, 2D Graphics library for .NET

ModernWpf - Modern styles and controls for your WPF applications

PixiEditor - PixiEditor is a lightweight pixel art editor made with .NET 7

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Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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