terrafx.interop.windows
PixiEditor
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terrafx.interop.windows | PixiEditor | |
---|---|---|
7 | 7 | |
232 | 1,252 | |
1.3% | 3.5% | |
8.1 | 9.0 | |
about 1 month ago | 3 days ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
terrafx.interop.windows
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Is there a real time graphics llibrary in c#
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
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Why is every graphics API C# wrapper I find deprecated?
Repo is here: https://github.com/terrafx/terrafx.interop.windows/ Latest NuGet is here: https://www.nuget.org/packages/TerraFX.Interop.Windows
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Fixing my BF1942 woes with Win32 APIs
I tried out both TerraFX.Interop.Windows and CsWin32, ultimately settling on the latter. CsWin32 was a little less intimidating as the API is generated based on strings in a text file rather than containing everything at once. Also I like jumping to definition of types to read more and explore APIs etc and doing that to one of the types in the TerraFX library crashed Visual Studio. That's more of a VS problem than a TerraFX library but still - CsWin32 would work great for what I'm doing.
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How to interact with Win 11 API?
Pick your P/Invoke library of choice. For instance, CsWin32, or if you feel braver and want to go faster, TerraFX.Interop.Windows
- Would you want/use an improved interface to native Win32 APIs for .NET?
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What's the fastest way to get pixel data from a Bitmap?
I'm using WIC through TerraFX.Interop.Windows in one of my projects, would definitely also recommend that one if anyone's looking for fast, native 1:1 bindings to all these various Win32 APIs.
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Why not use ref?
Literally any direct port of C++ objects (eg. here, here)
PixiEditor
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
- PixiEditor: 2D Pixel Art Drawing Editor [2D]
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PixiEditor 1.0 released! A free pixel art editor for game development.
Yeah, https://github.com/PixiEditor/PixiEditor
- Me and 2 of my friends have finally released first stable version of our free pixel-art editor - PixiEditor. Now with Lospec palette list integration. Feedback appreciated!
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
https://pixieditor.net - a pixel art editor, I've been making it for about 5 years. For last 2 years 2 people joined me and we've gained about 5k downloads. We have big plans for it. We have open collective, but unfortunately no donations yet. It will always be free and we want it to be like blender, but in pixel-art world. There will be full featured animation suite, cross-platform and most importantly, user friendly :)
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I really want to get into pixel art but I am having an issue finding a good platform to use. Any recommendations?
You can check pretty good software list here. There is also new, small but devoloping software, named PixiEditor. If you know how to get stuff from Github, here is the link.
- PixiEditor
What are some alternatives?
CsWin32 - A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.
axyl-iso - Axyl is a Linux distro centered on tiling window managers. Choose from i3, bspwm, dwm and more.
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
NavMeshPlus - Unity NavMesh 2D Pathfinding
UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
DOOMSaveManager - A program to make importing and exporting DOOM Eternal saves easier.
SharpDX
whatsapp-for-linux - An unofficial WhatsApp desktop application for Linux.
ImageSharp - :camera: A modern, cross-platform, 2D Graphics library for .NET
forge - Lua scriptable build tool
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
aws-dotnet-examples - A collection of independent .NET5 projects written in C# that demonstrate how to integrate with various AWS services using the AWS SDK for .NET