VRC-Animation-Sync
CyanTrigger
VRC-Animation-Sync | CyanTrigger | |
---|---|---|
1 | 1 | |
24 | 39 | |
- | - | |
4.1 | 5.8 | |
10 months ago | 3 months ago | |
C# | HTML | |
MIT License | GNU General Public License v3.0 or later |
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VRC-Animation-Sync
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syncing animator states across network
Without code that's hard to answer. Perhaps check out how this project does it: https://github.com/Pokeyi/VRC-Animation-Sync
CyanTrigger
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Hi ^^ I want to share my world in VRC
CyanTrigger - https://github.com/CyanLaser/CyanTrigger , good tutorial - https://www.youtube.com/watch?v=PIFzRuDeK4M&list=PLIoLQ-8wanr9oC3SK-2SAZ0JPXEwwljNv&index=5&t=411s
What are some alternatives?
OSCmooth - Create smooth parameters that mimic IK Sync for OSC or general use.
UdonSharp - An experimental compiler for compiling C# to Udon assembly
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USharpVideo - A basic video player made for VRChat using Udon and UdonSharp
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
AutoPlay
AV3ToggleUtil - Utility to quickly create toggles for VRChat SDK 3.0 Avatars
Dissonance - Unity Voice Chat Asset
VRCFury - This is the source code for VRCFury. For information, visit vrcfury.com
UnityDocGenerator - A helper to make docfx based document in Unity3D
AutoImmobilizeOSC - Fixes remote IK jitter issue in VRChat when using half-body/full-body tracking.
AvatarImageReader - UdonSharp prefab for reading data written into avatar images