VRC-Animation-Sync
VRCFury
VRC-Animation-Sync | VRCFury | |
---|---|---|
1 | 4 | |
24 | 259 | |
- | 4.6% | |
4.1 | 9.9 | |
10 months ago | 6 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
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VRC-Animation-Sync
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syncing animator states across network
Without code that's hard to answer. Perhaps check out how this project does it: https://github.com/Pokeyi/VRC-Animation-Sync
VRCFury
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My viseme moves in unity but not vrchat
or : https://github.com/VRCFury/VRCFury
- Avatar Help
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Need help making my gun shoot
I also recommend to use Gesture Manager as u/VyathRekaer mentioned, it's a must have tool when making avatars, and I also suggest to take a look at https://github.com/VRCFury/VRCFury
- Removing Unnecessary Blendshapes to save mesh memory and VRAM
What are some alternatives?
OSCmooth - Create smooth parameters that mimic IK Sync for OSC or general use.
AV3ToggleUtil - Utility to quickly create toggles for VRChat SDK 3.0 Avatars
VRCOSC - Modular OSC program creator, toolkit, and router made for VRChat. Show your heartrate, time, hardware stats, speech to text, control Spotify, and more! Includes drag-and-drop prefabs for your avatar.
combo-gesture-expressions-av3 - Attach face expressions to hand gestures, and make it react to Avatars 3.0's features, including Contacts, PhysBones and OSC.
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
AutoImmobilizeOSC - Fixes remote IK jitter issue in VRChat when using half-body/full-body tracking.
CyanTrigger - CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.
BlendTreeBuilder - A Unity tool to make VRC Blendtree creation easier and faster