VRC-Animation-Sync VS AutoImmobilizeOSC

Compare VRC-Animation-Sync vs AutoImmobilizeOSC and see what are their differences.

AutoImmobilizeOSC

Fixes remote IK jitter issue in VRChat when using half-body/full-body tracking. (by SouljaVR)
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VRC-Animation-Sync AutoImmobilizeOSC
1 3
24 27
- -
4.1 10.0
10 months ago over 1 year ago
C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VRC-Animation-Sync

Posts with mentions or reviews of VRC-Animation-Sync. We have used some of these posts to build our list of alternatives and similar projects.

AutoImmobilizeOSC

Posts with mentions or reviews of AutoImmobilizeOSC. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing VRC-Animation-Sync and AutoImmobilizeOSC you can also consider the following projects:

OSCmooth - Create smooth parameters that mimic IK Sync for OSC or general use.

VRCFury - This is the source code for VRCFury. For information, visit vrcfury.com

VRCOSC - Modular OSC program creator, toolkit, and router made for VRChat. Show your heartrate, time, hardware stats, speech to text, control Spotify, and more! Includes drag-and-drop prefabs for your avatar.

100Avatars - 100Avatars - 200 open-source Avatars

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

AV3ToggleUtil - Utility to quickly create toggles for VRChat SDK 3.0 Avatars

CyanTrigger - CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.

AvatarImageReader - UdonSharp prefab for reading data written into avatar images