VL.TheBigBang VS VL.Fuse

Compare VL.TheBigBang vs VL.Fuse and see what are their differences.

VL.TheBigBang

This is a tutorial series for beginners of vvvv, a visual programming environment for technologists in creative coding, real-time visualization, multimedia art, interaction design, software engineering, and the like! (by chkworks)

VL.Fuse

A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation. (by TheFuseLab)
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VL.TheBigBang VL.Fuse
2 22
43 249
- 1.2%
7.7 9.8
16 days ago 9 days ago
C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VL.TheBigBang

Posts with mentions or reviews of VL.TheBigBang. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-15.

VL.Fuse

Posts with mentions or reviews of VL.Fuse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-23.

What are some alternatives?

When comparing VL.TheBigBang and VL.Fuse you can also consider the following projects:

Stride Game Engine - Stride Game Engine (formerly Xenko)

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! πŸš€

libfuse - The reference implementation of the Linux FUSE (Filesystem in Userspace) interface

Pcx - Point cloud importer & renderer for Unity

react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (θΆ…θ½»ι‡ηš„θ·¨εΉ³ε°ε›Ύε½’εΌ•ζ“Ž)

navigation - Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones

react-three-fiber - πŸ‡¨πŸ‡­ A React renderer for Three.js

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

Sceelix - A procedural generation software for automating 2D/3D content creation.

matrix.to - A simple stateless privacy-protecting URL redirecting service for Matrix

stride-website - This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.

A-Frame - :a: Web framework for building virtual reality experiences.