VL.Fuse VS Sceelix

Compare VL.Fuse vs Sceelix and see what are their differences.

VL.Fuse

A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation. (by TheFuseLab)

Sceelix

A procedural generation software for automating 2D/3D content creation. (by sceelix)
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VL.Fuse Sceelix
22 1
247 133
0.4% 0.0%
9.8 0.0
9 days ago over 1 year ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VL.Fuse

Posts with mentions or reviews of VL.Fuse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-23.

Sceelix

Posts with mentions or reviews of Sceelix. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing VL.Fuse and Sceelix you can also consider the following projects:

Stride Game Engine - Stride Game Engine (formerly Xenko)

ProceduralToolkit - Procedural generation library for Unity

ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! πŸš€

Syllabore - A fantasy name generator that does not use pre-made lists of names

libfuse - The reference implementation of the Linux FUSE (Filesystem in Userspace) interface

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!

Pcx - Point cloud importer & renderer for Unity

react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (θΆ…θ½»ι‡ηš„θ·¨εΉ³ε°ε›Ύε½’εΌ•ζ“Ž)

navigation - Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

react-three-fiber - πŸ‡¨πŸ‡­ A React renderer for Three.js

matrix.to - A simple stateless privacy-protecting URL redirecting service for Matrix