Unvanquished
julius
Unvanquished | julius | |
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12 | 73 | |
949 | 2,562 | |
1.4% | - | |
9.5 | 7.3 | |
2 days ago | about 1 month ago | |
C++ | C | |
GNU General Public License v3.0 or later | GNU Affero General Public License v3.0 |
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Unvanquished
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Lessons from Open-Source Game Projects
Unvanquished - FPS arena game with some RTS elements. C++, libRocket
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Murnatan not running
I would recommend Unvanquished instead. It's basically the same game but FOSS, much more polished, and there's a small but active community. Servers are often empty, but people will eventually come if you join one and you can play against bots in the meantime.
- The Wanted Level of the guy who leaked GTA 6
- Juegos que amas pero no conoce nadie
- Recomiendenme algunos RTSs co-op
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I really miss Tremulous
I enjoyed Tremulous as well. There's currently a sort of revamp (ignoring GPP/Trem 1.2), called Unvanquished. https://unvanquished.net/
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Looking for (free) large scale multi player game(s)
Unvanquished the fork of Tremulous (who's not developed anymore) could fit.
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Are you a licensed developer for consoles? Want them to support Godot out of the box so you don't rely on a third party? Please let Sony, Nintendo and Microsoft that you would appreciate them financing this support.
Unvanquished
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So a friend got me Natural Selection 2 (Windows) and I'm getting HEAVY flashbacks to a game I used to play on Linux...
You're probably thinking of Tremulous, which is also forked as Unvanquished. Started life as a Quake 3 mod if I remember correctly.
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Here's a game I'm currently working on: UNvanquished (Links in Comments)
You can download it from Gamejolt or directly from our website
julius
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Lessons from Open-Source Game Projects
Julius) - Caesar 3 clone. C, SDL2
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Open Source Rewrite of Civilization 1 Source Code – OpenCiv1 Project
Cesar 3 was also rewritten (https://github.com/bvschaik/julius), and besides the marvelous work from the author that has allowed fans of the original to experience it on modern platforms and further preserve it, it has also invigorated the community and spawned other efforts to further enhance the game.
It’s a shame that many companies do not agree with such an approach for dormant or abandonware properties.
- Still have an issue with the sound loop in Caeser III
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Which game introduced you to the series? Do you find it easy to transition into the other games besides the one you started with?
Picked it up on GoG a while back and had a great time with it. Keep thinking about it every so often despite not finding the time to play through it again. Last year I decided to teach myself a specific game engine by replicating the game. I am not a game developer so I was in over my head and I stopped but I revisited the project earlier this month and managed to get basic map rendering working with the original tiles. The julius project together with citybuilding-tools and ZeusMapper were a great help to learn how to read the original asset files. I see all the Caesar 3 maps on this subreddit and would love to at least be able to generate those for Zeus + Poseidon one day even if I never get any actual game logic working. However just trying to figure out the logic for how cliff and rock formations are rendered is enough to make me think that will never happen. What I wouldn't give for a peek at the original source code.
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For those who are waiting on this new bronze age title like me, please enjoy these game recommendations. Can't wait for an "Immortal Empire" Bronze age map.
Caesar III was recently reverse engineered, and is now receiving updates (project Julius on github) and new features (project Augustus on github).
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What are your favourite logistics games?
There is Julius if you want to play it today https://github.com/bvschaik/julius
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How to run Caesar III on Steam Deck?
I just got my Steam Deck and one of the first things I'd like to try is to play the old city-building Caesar III. I searched a bit and it seems that the only way to run it is through https://github.com/bvschaik/julius/releases/tag/v1.7.0 installation. Can you please explain how to do it?
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Super Low Tech Games on Steam
An old city builder called Caesar 3 has a Steam release, and an open source implementation named Julius that works natively on linux.
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Some time ago I saw Caesar 3 on this sub, decided to play it for the first time, got addicted, now I just finished the main campaign, such a great city-builder! Is there any modern successor?
there is an open source copy of this game called Julius that fixes some aspect ratio issues of this game and is free to download (you need to have bought a legal copy of the game for it to work though). they also made a version called Augustus that adds a bunch of new things, like the monument system from later games ins the series. https://github.com/bvschaik/julius
- It's because of this game that I became addicted to city building and strategy games. It still holds up today.
What are some alternatives?
OpenHV - An Open Source Pixelart Science-Fiction Real-Time-Strategy game
augustus - An open source re-implementation of Caesar III
Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.
Ozymandias - An open source re-implementation of Pharaoh (1999) in the Julius/Augustus engine
NS - Natural Selection mod for Half-life
jazz2 - 🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
idkr - :video_game: idk, just a Krunker client
Librelancer - A re-implementation of Freelancer
central-supply-catalog - Supply Catalog for the Traveller and Cepheus Engine SFRPGs
freeciv - Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. Upstream repository for the standalone Freeciv client and server. Report bugs and submit patches at https://osdn.net/projects/freeciv/ticket/
CoachAI - BWAPI AI that helps you play/analyze StarCraft v1.16 game/replay with more eyes/ears/brains, get ready for a 3rd eye/ear and a 2nd brain operation !
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines