Which game introduced you to the series? Do you find it easy to transition into the other games besides the one you started with?

This page summarizes the projects mentioned and recommended in the original post on /r/impressionsgames

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  • julius

    An open source re-implementation of Caesar III

  • Picked it up on GoG a while back and had a great time with it. Keep thinking about it every so often despite not finding the time to play through it again. Last year I decided to teach myself a specific game engine by replicating the game. I am not a game developer so I was in over my head and I stopped but I revisited the project earlier this month and managed to get basic map rendering working with the original tiles. The julius project together with citybuilding-tools and ZeusMapper were a great help to learn how to read the original asset files. I see all the Caesar 3 maps on this subreddit and would love to at least be able to generate those for Zeus + Poseidon one day even if I never get any actual game logic working. However just trying to figure out the logic for how cliff and rock formations are rendered is enough to make me think that will never happen. What I wouldn't give for a peek at the original source code.

  • citybuilding-tools

    Tools for the Citybuilding games made by Impressions Games/BreakAway Games

  • Picked it up on GoG a while back and had a great time with it. Keep thinking about it every so often despite not finding the time to play through it again. Last year I decided to teach myself a specific game engine by replicating the game. I am not a game developer so I was in over my head and I stopped but I revisited the project earlier this month and managed to get basic map rendering working with the original tiles. The julius project together with citybuilding-tools and ZeusMapper were a great help to learn how to read the original asset files. I see all the Caesar 3 maps on this subreddit and would love to at least be able to generate those for Zeus + Poseidon one day even if I never get any actual game logic working. However just trying to figure out the logic for how cliff and rock formations are rendered is enough to make me think that will never happen. What I wouldn't give for a peek at the original source code.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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