UnitySaveLoadSystem
lcs-save-editor
UnitySaveLoadSystem | lcs-save-editor | |
---|---|---|
1 | 2 | |
1 | 13 | |
- | - | |
0.0 | 10.0 | |
about 2 years ago | over 1 year ago | |
C# | C# | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnitySaveLoadSystem
-
[Link Below] I made this easy to use Save/Load data system for basic game info. Works great for WebGL games!
Repo here: https://github.com/evskii/UnitySaveLoadSystem
lcs-save-editor
What are some alternatives?
UnityPlayerPrefsExtra - Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene.
drg-editor - Deep Rock galactic save editor
ERSaveIDEditor - ELDEN RING savedata SteamID64 editor (convert cracked to legit)
DOOMSaveManager - A program to make importing and exporting DOOM Eternal saves easier.
SnowRunner-Tool - Restore saved games from backups
BG1SaveSync - Baldur's Gate: Enhanced Edition save game syncing between PC and mobile
OpenEOS - A lightweight & open-source port of the Epic Online Services (EOS) SDK in Unity Package format, with simple extensions that provide a smoother integration within Unity.
ACNHDesignPatternEditor - An editor for Animal Crossing: New Horizons design patterns.
steam-deck-swap-resizer - A simple script to help users resize the swap file on their Steam Decks.