UnityEntities-AutomatedTests-Sample VS VertexAnimation

Compare UnityEntities-AutomatedTests-Sample vs VertexAnimation and see what are their differences.

UnityEntities-AutomatedTests-Sample

A sample how to write Unit and Performance tests for a game that uses Unity.Entities (by AlexMerzlikin)

VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS. (by maxartz15)
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UnityEntities-AutomatedTests-Sample VertexAnimation
1 1
6 400
- -
5.6 0.0
6 months ago over 1 year ago
C# C#
MIT License MIT License
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UnityEntities-AutomatedTests-Sample

Posts with mentions or reviews of UnityEntities-AutomatedTests-Sample. We have used some of these posts to build our list of alternatives and similar projects.

VertexAnimation

Posts with mentions or reviews of VertexAnimation. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityEntities-AutomatedTests-Sample and VertexAnimation you can also consider the following projects:

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst

actools - Alternative launcher for Assetto Corsa named Content Manager, and some utils as well.

CsCheck - Random testing library for C#

ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.

dmotion - DMotion - A high level Animation Framework for Unity DOTS

dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size

Deform - A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Voxelman - Unity DOTS/ECS example

LightPLU - Light Intensity converter via PLU(Physical Light Units) for URP