VertexAnimation
Deform
VertexAnimation | Deform | |
---|---|---|
1 | 3 | |
400 | 3,103 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 2 months ago | |
C# | C# | |
MIT License | MIT License |
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VertexAnimation
-
Rendering lots of units using DOTS and Vertex Animations!
The entire tool is available on GitHub.
Deform
-
Implement mesh deformation with Unity Job System and Burst (60 to 400fps)
In case anyone is interested in a practical library for doing this, Deform is a fully-featured open source library for doing jobified mesh deformation. It's really powerful.
- Any good plugins for motion graphics? (Cloners, Mesh Effectors, animation presets)
- Mesh bending
What are some alternatives?
URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity
unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.
actools - Alternative launcher for Assetto Corsa named Content Manager, and some utils as well.
WTForms - A flexible forms validation and rendering library for Python.
ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.
SplineMesh - A Unity plugin to create curved content in real-time with bézier curves
dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size
Cloner-Prototype - A quick attempt at recreating the cloner functionality from Cinema 4D in Unity
Voxelman - Unity DOTS/ECS example
unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
dmotion - DMotion - A high level Animation Framework for Unity DOTS
glTFast - Efficient glTF 3D import / export package for Unity