UnityCsReference
olive
UnityCsReference | olive | |
---|---|---|
58 | 66 | |
11,416 | 7,852 | |
1.1% | 1.2% | |
7.2 | 5.4 | |
3 days ago | 4 days ago | |
C# | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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UnityCsReference
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Anyone know what Unity's Matrix4x4 looks like internally?
I've checked their CS reference code on their Github, both here and here, but I want to dive a little deeper - specifically, I want to know what they're actually doing when determining validity of the Matrix4x4.
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Torn between chossing Unity & C# or going UE5 and C++. What made you choose unity?
Yep, but beyond just decompiling it, the c# layer of code is on GitHub: https://github.com/Unity-Technologies/UnityCsReference
- 2 minutes of silence for those who bought RTX 3070 and RTX 3070Ti
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Do you use System.Object.ReferenceEquals() ?
https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Scripting/UnityEngineObject.bindings.cs (after 2019.1)
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Custom method attribute for Animation Event Functions
The code where the method filtering for the Animation Event Inspector is done, is here (line 190). Is it possible to do something like this? That repository explicitly says:
- Can’t find operation
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Bounds.Encapsulate precision loss?
No reason, you can look at the source of encapsulate
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Modify Project Setting's "Default Quality Level" by script
There isn't really a straight forward way to do this, even the QualitySettings editor uses Serialised Properties to get at the data. (Line 343 in QualitySettingsEditor)
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Has any indie dev got (read-only) access to Unity source? How much did it cost?
This is awesome, thank you! I'm most curious about their Runtime
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Is C++ still the language when entering 3D programming in 2023?
I think if you want to get into graphics programming you do want to work with OpenGL and similar things, because at the very least you need to understand it all (and decide what parts of engines to use and what to ignore when you get to whole games). It's also worth saying that while you can only publicly get the references in Unity you do get source access at the higher subscription tiers you'd use at a game studio.
olive
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Olive keeps crashing when trying to make a proxy?
We need more detail. What OS you are using what olive version (exactly up to commit number). You should make an issue heere: https://github.com/olive-editor/olive/issues
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hey guys since we're starving for Content I made this hope you enjoy
Other free tools I have tried in the past include Kdenlive and Shotcut. Tried Lightworks way back, too, but their free version is now not much better than Filmora. Got one eye on Olive, too, but it's very much still in beta.
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How is possible that my version is bigger than the one in the official web?
To add to what u/Mk-Daniel said, the latest version will always be the one that you get from the website, if you want to see the builds to compare that number you can check out this page
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where is the shake effect?
Not sure if this is what you're looking for but might help some https://github.com/olive-editor/olive/discussions/2166
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Olive crashes when I add an empty clip
I think it is best for you to create a bug report on GitHub. This is a technical issue. olive-editor/olive
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Is there anything that proprietary software can do and has no open alternative?
Also, keep an eye on https://olivevideoeditor.org/ for video editing. It is still in Beta, but looks very promising.
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Help (filmora is shitty)
My video editor of choice is Kdenlive. It's modeled after Adobe Premiere (more or less), and has a bit of a learning curve. Olive is another promising option, but similarly tricky to master. Openshot is a pretty easy editor that works similarly. All of them are free and open source. Davinci Resolve is a professional-grade editor, and free, but not open source.
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XFCE 4.18 Released
> Custom Actions
> It is now possible to arrange custom actions in cascading submenus. Just enter the same submenu name for a custom action in order to place it into the same menu. If you require multiple menu levels, you can achieve that by using '/' in the path of the 'Submenu' entry.*
In 2012 KDE AppMenu Runner was presented as a "plugin which allows to browse, search and select the menubar of the active application".[0]
In 2019 I requested to somehow implement a feature, similar to Blender's "Menu Search"/"Operator Search"[1], into Olive Video Editor.[2]
After it "Action Search" was implemented into Olive Video Editor ('/') shortcut, its code was reused for "Action Search" in Scribus ('Ctrl+/') and then converted into Qt5-plugin.[3,4]
Year later, this Qt5-plugin code reused in for implementing global "Action Search" in helloSystem FreeBSD distribution.[5]
Then "Search and Run a Command" ('/') was added into GIMP.[6]
Guess, GIMP's implementation may be used for other GTK-based apps too (especially Inkscape, which still has no such feature).
[0] https://www.omgubuntu.co.uk/2012/02/appmenu-runner-the-kde-h...
[1] https://github.com/olive-editor/olive/issues/265
[2] https://docs.blender.org/manual/en/latest/interface/controls...
[3] https://github.com/scribusproject/scribus/issues/109
[4] https://github.com/aoloe/scribus-plugin-actionSearch
[5] https://github.com/helloSystem/hello/issues/21
[6] https://gitlab.gnome.org/GNOME/gimp/-/issues/5601
- Any good free editing software without any huge watermarks?
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open source video editor that has frame blending when exporting like Adobe Premiere and Vegas pro?
You could try olive 0.2 . I do not know if it does exactly what you want.
What are some alternatives?
fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production
shotcut - cross-platform (Qt), open-source (GPLv3) video editor
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
davinci-resolve-linux - Setup Davinci Resolve on Linux an Fix Issues with Importing and Exporting Media
Raylib-CsLo - autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
openshot-qt - OpenShot Video Editor is an award-winning free and open-source video editor for Linux, Mac, and Windows, and is dedicated to delivering high quality video editing and animation solutions to the world.
tinyraycaster - 486 lines of C++: old-school FPS in a weekend
monkeytype - The most customizable typing website with a minimalistic design and a ton of features. Test yourself in various modes, track your progress and improve your speed.
astc-encoder - The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
Brackets - An open source code editor for the web, written in JavaScript, HTML and CSS.
oqtane.framework - CMS & Application Framework for Blazor & .NET MAUI
vidcutter - A modern yet simple multi-platform video cutter and joiner.