Unity-Fluid-Simulation
unity-deterministic-physics
Unity-Fluid-Simulation | unity-deterministic-physics | |
---|---|---|
1 | 2 | |
25 | 460 | |
- | - | |
10.0 | 0.0 | |
over 1 year ago | 3 months ago | |
C# | C# | |
GNU General Public License v3.0 only | - |
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Unity-Fluid-Simulation
unity-deterministic-physics
- I am delighted with the new technology of Photon Quantum Engine! We achieved this in a few months with a small team:
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Cross-platform deterministic physics with Unity DOTS physics and soft floats
Here it is: https://github.com/Kimbatt/unity-deterministic-physics
What are some alternatives?
furious-chicks - An Angry Birds clone made with Unity as its renderer, a made-from-scratch 3D physics engine and psudorandom levels.
2DFPhysics - 2D fixed-point physics for Unity (WIP).
Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst
SoftFloat - An implementation of 32 bit floating point arithmetic in C#
EntityComponentSystemSamples
Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.
soft-float-starter-pack - Software implementation of floating point numbers and operations
libm - A port of MUSL's libm to Rust.
ai2thor - An open-source platform for Visual AI.
BallPhysics - 2D physics engine written in JavaScript🏀
ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
VisualPinball.Engine - :video_game: Visual Pinball Engine for Unity