UniRx VS unity-astar

Compare UniRx vs unity-astar and see what are their differences.

UniRx

Reactive Extensions for Unity (by neuecc)

unity-astar

A Star (A*) algorithm in C# focused on performance and setup for Unity (by idbrii)
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UniRx unity-astar
16 1
6,882 2
- -
0.0 0.0
3 months ago about 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UniRx

Posts with mentions or reviews of UniRx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-20.

unity-astar

Posts with mentions or reviews of unity-astar. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UniRx and unity-astar you can also consider the following projects:

ReactiveProperty - ReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target frameworks are .NET 6+, .NET Framework 4.7.2 and .NET Standard 2.0.

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

Unity.CoroutineUtility - This package adds functionality to run coroutines separate from a MonoBehaviours and scenes

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Unity-TaskManager - An tiny, improved coroutine API for the Unity game engine.

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

AngleSharp - :angel: The ultimate angle brackets parser library parsing HTML5, MathML, SVG and CSS to construct a DOM based on the official W3C specifications.

AStar - High performance A* pathfinding in C#

Dynamic Data - Reactive collections based on Rx.Net

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer

ObservableComputations - Cross-platform .NET library for computations whose arguments and results are objects that implement INotifyPropertyChanged and INotifyCollectionChanged (ObservableCollection) interfaces.