UniFlux VS MyBox

Compare UniFlux vs MyBox and see what are their differences.

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UniFlux MyBox
10 4
37 1,822
- -
7.6 7.8
2 days ago 9 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UniFlux

Posts with mentions or reviews of UniFlux. We have used some of these posts to build our list of alternatives and similar projects.
  • UniFlux - Simplify your comunication
    1 project | /r/UniFlux | 29 Apr 2023
  • UniFlux v1.2.0
    1 project | /r/Unity3D | 13 Apr 2023
    UniFlux is an open-source tool that can be found at the following link: https://github.com/kingdox/UniFlux. This tool provides a unidirectional data flow structure that allows for easy management of information flow in one direction, making state management in Unity more straightforward.
  • UniFlux
    1 project | /r/itchio | 13 Apr 2023
    1 project | /r/indiegames | 13 Apr 2023
    1 project | /r/IndieDev | 13 Apr 2023
    1 project | /r/gameenginedevs | 13 Apr 2023
    1 project | /r/gamedev | 13 Apr 2023
    1 project | /r/csharp | 13 Apr 2023
    1 project | /r/gameenginedevs | 1 Apr 2023
    If you're working on long-term projects or prototyping in Unity3D, I've created a free library called UniFlux that allows for seamless messaging between classes. https://github.com/kingdox/UniFlux
  • UniFlux | Call methods with zero references in Unity
    1 project | /r/csharp | 26 Mar 2023
    For anyone prototyping or working with longest projects I've made a Free Open Source Library to send messages between classes https://github.com/kingdox/UniFlux

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing UniFlux and MyBox you can also consider the following projects:

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

UnityMainThreadDispatcher - Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main thread

UnityNativeScripting - Unity Scripting in C++

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

TileMaps - Example repository for organizing generic tile maps in Unity with C#

UIOutline

unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.

Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]

NaughtyAttributes - Attribute Extensions for Unity