UniFiSharp VS LiteNetLib

Compare UniFiSharp vs LiteNetLib and see what are their differences.

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UniFiSharp LiteNetLib
1 25
21 2,952
- -
0.0 7.4
over 1 year ago 15 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UniFiSharp

Posts with mentions or reviews of UniFiSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-04.
  • UniFi Hotspot voucher printer
    2 projects | /r/Ubiquiti | 4 Dec 2021
    To be honest, generating voucher codes on UniFi console using API was the easiest thing here. There is API Client for C# (https://github.com/anthturner/UniFiSharp), but I have extended it with my naming scheme (which comes from my scratch-card type vouchers generator I have wrote last year) to allow me to cleanup not used vouchers after X minutes from creation.

LiteNetLib

Posts with mentions or reviews of LiteNetLib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-31.

What are some alternatives?

When comparing UniFiSharp and LiteNetLib you can also consider the following projects:

unifi-voucher-service - Every employee can simple print a voucher for your guests with one click. They do not have to login or see anything from your UniFi Controller or Hotspot Manager.

ENet-CSharp - Reliable UDP networking library

UFiber.Configurator - UFiber Configuration Tool

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

lidgren-network-gen3 - Lidgren Network Library

FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

nakama - Distributed server for social and realtime games and apps.

SuperSimpleTcp - Simple wrapper for TCP client and server in C# with SSL support

Hazel-Networking - Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.