Thrive VS GodotExtraMath

Compare Thrive vs GodotExtraMath and see what are their differences.

Thrive

The main repository for the development of the evolution game Thrive. (by Revolutionary-Games)

GodotExtraMath

Library for extra math types in C# for the Godot game engine, including double-precision and integer types (by aaronfranke)
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Thrive GodotExtraMath
110 1
2,592 29
1.6% -
9.9 0.0
4 days ago almost 3 years ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Thrive

Posts with mentions or reviews of Thrive. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-28.

GodotExtraMath

Posts with mentions or reviews of GodotExtraMath. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-07.
  • Making the world move around the player
    2 projects | /r/godot | 7 Apr 2022
    I think that resolving those issues would be easier than having a physic world going around a "static" object. I read that kerbal space program (on unity) had to create their own math types into the engine to handle the physics correctly (for example). I found this C# library made for godot that handle double precision floating points : https://github.com/aaronfranke/GodotExtraMath

What are some alternatives?

When comparing Thrive and GodotExtraMath you can also consider the following projects:

GodotPckTool - Standalone tool for extracting and creating Godot .pck files

PixelDot - Godot plugin for making 2D sandbox games like Terraria and Starbound.

Battle-Cats-Save-File-Editor - Battle Cats Save File Editor made in C# that requires root/rooted emulator and a PC

godot-local-notification - Godot module for local notifications (android and iOS)

donut - Open source reimplementation of The Simpsons: Hit & Run

GodotMono-InfiniteTerrain

ThriveMods - Official and example Thrive mods

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

github-trending-repos - Track GitHub trending repositories in your favorite programming language by native GitHub notifications!

alien-docs - Documentation for ALIEN

Unciv - Open-source Android/Desktop remake of Civ V