GodotExtraMath

Library for extra math types in C# for the Godot game engine, including double-precision and integer types (by aaronfranke)

GodotExtraMath Alternatives

Similar projects and alternatives to GodotExtraMath based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better GodotExtraMath alternative or higher similarity.

GodotExtraMath reviews and mentions

Posts with mentions or reviews of GodotExtraMath. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-07.
  • Making the world move around the player
    2 projects | /r/godot | 7 Apr 2022
    I think that resolving those issues would be easier than having a physic world going around a "static" object. I read that kerbal space program (on unity) had to create their own math types into the engine to handle the physics correctly (for example). I found this C# library made for godot that handle double precision floating points : https://github.com/aaronfranke/GodotExtraMath

Stats

Basic GodotExtraMath repo stats
1
29
0.0
almost 3 years ago

aaronfranke/GodotExtraMath is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

The primary programming language of GodotExtraMath is C#.


Sponsored
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com