TexturePanner VS Save-System-for-Unity

Compare TexturePanner vs Save-System-for-Unity and see what are their differences.

TexturePanner

This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures (by AdultLink)

Save-System-for-Unity

Save System for Unity with AOT (IL2CPP) and assets references support. (by IntoTheDev)
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TexturePanner Save-System-for-Unity
1 1
690 193
- -
10.0 5.1
about 2 years ago 12 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TexturePanner

Posts with mentions or reviews of TexturePanner. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-19.

Save-System-for-Unity

Posts with mentions or reviews of Save-System-for-Unity. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing TexturePanner and Save-System-for-Unity you can also consider the following projects:

YAFE - YAFE: Yet Another Fractal Explorer. Repository implementing the visualisation of the Mandelbrot, Multibrot and Julia sets over the Complex Plane, as well as, a generalisation of them into the 3D space. It also implements the visualisation of some IFS Fractals.

Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

SnowRunner-Tool - Restore saved games from backups

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

BackMeUp - Automatic backups for Ubisoft games.

Fueler - A small videogame about completing levels while manoeuvring a cute ship through a circuit of asteroids.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.

Tutorials - Software engineering and game development tutorials

GPU-Planetary-Rendering - GPU atmosphertic scattering and planet generation in Unity 3D

apple-signin-unity - Unity plugin to support Sign In With Apple Id