TexturePanner
Save-System-for-Unity
TexturePanner | Save-System-for-Unity | |
---|---|---|
1 | 1 | |
690 | 193 | |
- | - | |
10.0 | 5.1 | |
about 2 years ago | 12 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TexturePanner
Save-System-for-Unity
What are some alternatives?
YAFE - YAFE: Yet Another Fractal Explorer. Repository implementing the visualisation of the Mandelbrot, Multibrot and Julia sets over the Complex Plane, as well as, a generalisation of them into the 3D space. It also implements the visualisation of some IFS Fractals.
Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.
DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
SnowRunner-Tool - Restore saved games from backups
EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
BackMeUp - Automatic backups for Ubisoft games.
Fueler - A small videogame about completing levels while manoeuvring a cute ship through a circuit of asteroids.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.
Tutorials - Software engineering and game development tutorials
GPU-Planetary-Rendering - GPU atmosphertic scattering and planet generation in Unity 3D
apple-signin-unity - Unity plugin to support Sign In With Apple Id