Save-System-for-Unity
Serially
Save-System-for-Unity | Serially | |
---|---|---|
1 | 1 | |
194 | 35 | |
- | - | |
0.0 | 3.4 | |
7 months ago | 4 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Save-System-for-Unity
Serially
-
Is Odin still worth it?
Serially
What are some alternatives?
SnowRunner-Tool - Restore saved games from backups
NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
NaughtyAttributes - Attribute Extensions for Unity
BackMeUp - Automatic backups for Ubisoft games.
Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
UnitySerializedDictionary - Serialized and drawed in editor Dictionary
Tutorials - Software engineering and game development tutorials
Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
apple-signin-unity - Unity plugin to support Sign In With Apple Id
ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.